Rockit a success
Veteran Aussie SL resident Wolfie Rankin held his first instalment of ‘Rockit’ this evening on Eragon island. A cross between and RocKwiz, close to thirty people turned up to watch. The two teams of four were selected from the audience after an initial round of questions. Then, a number of rounds followed including audio [...]
Ongoing grid issues – how geography bites
The explanation by Linden Lab of ongoing grid stability this week is fairly technical but it once again illustrates the significant technical hurdles Second Life has to jump over just to function normally. Add to that the geographical distance and sub-par broadband in Australia and it’s not hard to see why we’re a frustrated bunch [...]
The Pond gets brief mention in Telstra financial results
I noticed that Telstra’s Second Life presence, The Pond, got a brief mention in the end of financial year profit announcement from Telstra head, Sol Trujillo:
“For the fourth successive half we have increased our retail broadband market share and absolute broadband
revenue growth outweighed the fixed line decline for the first time. Innovations such as our [...]
Weekend Whimsy
Each Friday we provide a sampling of content generated by SL users and posted on services like YouTube:
1. THE DOGS graphic novel promo
2. Magic Mushrooms Episode Part I
3. Greyfox in Second Life (Fox On The Run)
The Neil Young Archives
Zak Claxton’s Neil Young Archives is a compact but effective tour of the artist’s work. You can listen to some of Young’s work whilst browsing the visual discography or replicas of Young’s favorite instruments.
Zak Claxton’s take on it all:
“Neil Young is a personal favorite musician and songwriter of mine, as well as someone who has [...]
Lake View Waters Fishing World
If fishing’s your thing, you can get a small taste of the virtual version at Lake View Waters Fishing World. It’s owned by Australian SL resident Stephen Carpenter.
To fish you just need to pay L$1 to buy a fishing rod and then L$2 for each fishing attempt. Each ‘fish’ you catch is an object [...]
