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Virtual Ability Island: Big Week of Activities

\"virtualLongstanding hub for health and community services information, Virtual Ability Island, has a big week of activities ahead that I wanted to give a plug to.

First, the summary of the events:

Virtual Ability Community Events, week of Feb. 4-10

**Events marked are open to the public. All other events are for VAI community members and their invited guests.

TUESDAY Feb 5
2:30pm SLT- Woodget\’s Weekly Quiz Night- VAI Sanctuary Beach Cafe

WEDNESDAY Feb 6
**1pm SLT- SL Limits (Part 2)- Yellow Hibiscus Cabana

THURSDAY Feb 7
**10am SLT- Shot in the Dark (flu vaccination)- Healthinfo Island Research Pavilion
1pm SLT- The Content Tab- VAI Sanctuary Building Classroom

FRIDAY Feb 8
**11am SLT- Second Life\’s Little Secret- Sojourner Auditorium
**noon SLT- What is One Billion Rising About?- Sojourner Auditorium

SATURDAY Feb 9
**8am SLT- About VWBPE 2013- Sojourner Auditorium
1pm SLT- Swim and Chat- VAI Sanctuary Beach Cafe

SUNDAY Feb 10
**noon SLT- Self-Advocacy: Who, How, and Why- Yellow Hibiscus Cabana
2-4pm- Pun-off Party and Dance- Dance Pavilion, VAI Sanctuary

All events brought to you by the Virtual Ability community. Please see individual event notecards below. If you have ideas for future VAI events, please contact iSkye Silverweb.

And then the detail on the key events:

SL Limits (Part 2)
PRESENTER: Slatan Dryke
WEDNESDAY February 6, 1pm SLT
Yellow Hibiscus Cabana, Virtual Ability Island
http://maps.secondlife.com/secondlife/Virtual%20Ability/44/138/23

How many…? How long…? As much as…? Second Life numerical limits that affect your inworld experience.

PRESENTER BIO: Slatan Dryke has extensive experience in Second Life, including volunteering as an Ex-SL Mentor/Trainer, RHN Q&A Group Co-Owner, PWT advisor, SAM/VAI Mentor, and Ajuda Brasil Mentor.

Presented in text, with optional Voice transcription.

(Part 1 of this mini class is not a prerequisite.)

***

A Shot in the Dark: Just how effective are Flu Vaccines?
PRESENTER: Kaznats Oh
THURSDAY February 7, 10am SLT
Healthinfo Island Research Pavilion
http://maps.secondlife.com/secondlife/Healthinfo%20Island/130/196/30

Have you gotten your flu shot? How effective are flu vaccinations anyway? Research will be presented in plain language, so you can make an informed decision.

PRESENTER BIO: Kaznats Oh (Richard Stanzak in RL) is a critical care nurse. He also worked as a molecular biologist for fourteen years, seven of them for Eli Lilly pharmaceuticals in both research and development.

As a traveling ICU nurse he has been employed at 26 different assignments. He has worked in major trauma units, transplant units, cardiac units and hospitals from 1150 beds to 8 beds. He has experienced first-hand the problems of healthcare and can certainly attest this is a national problem.

Stanzak is the author and/or co-author of several papers and also has several patents. He is the lead author of a benchmark paper on the cloning of genes responsible for the production of erythromycin. He was engaged in research at Eli Lilly when Prozac was first discovered and Genentech first licensed the insulin gene to Lilly. As a critical care nurse, he is responsible for providing teaching to patients or families about drugs, diseases and procedures.

Presentation in text, with optional Voice transcription.
(Repeat of session given Jan 17.)

***

Second Life\’s Little Secret: A discussion
PRESENTER:  Saffia Widdershins
FRIDAY, 8 February 2013, 11am SLT
The Sojourner Auditorium, Virtual Ability
http://maps.secondlife.com/secondlife/Virtual%20Ability/53/172/23

Over the years, the question of gender in virtual worlds has formed the fodder for a wide variety of newspaper and magazine articles and several well-regarded academic studies in the wider world, and some fascinating blog posts from inworld. But one area that has been comparatively overlooked – and one that may have an important bearing on some of the problems that Second Life faces today, and some of its potential strengths that could ensure its longevity – is the demographic of age.
Saffia Widdershins discusses one of Second Life\’s open secrets – the fact that the inhabitants of Second Life may well be older than they appear.

PRESENTER BIO:
Saffia Widdershins is the editor of Prim Perfect Magazine, the executive producer of treet.tv\’s Designing Worlds, Happy Hunting! and Metaverse Arts, and of the annnual telethon for Relay for Life. She helped organise SL9B, and runs regular talk and discussion events at major events, such as the Birthdays, the Home and Garden Expo and the Christmas Expos. She\’s taken a role in publicising concerns over Second Life issues such as Intellectual Property Rights and griefing.  Currently she\’s one of the team behind One Billion Rising in Second Life.

Presented in voice, with text transcription.

***

What is One Billion Rising About?
PRESENTER: Honour McMillan
FRIDAY 8 February, noon SLT
The Sojourner Auditorium, Virtual Ability
http://maps.secondlife.com/secondlife/Virtual%20Ability/53/172/23

What is One Billion Rising about? Honour McMillan explains!

One out of every 3 women in the world will experience violence during her lifetime which totals more than one billion. Women, and the men who love them, will participate will walk away from their homes, businesses and jobs on Valentine’s Day and join together to dance in a show of collective strength.

One Billion Rising in Second Life is an officially registered event associated with the real live movement. 24 hours, 24 performers and 24 artists on 4 sims.

PRESENTER BIO: Honour McMillan is an explorer, blogger and community event organizer in Second Life.

Presented in both Voice and text.

***

About VWBPE 2013
PRESENTER:  Kevin Feenan (SL: Phelan Corrimal)
SATURDAY February 9, 8am SLT
The Sojourner Auditorium, Virtual Ability Island
http://maps.secondlife.com/secondlife/Virtual%20Ability/53/172/23

Phelan Corrimal presents highlights on the upcoming Virtual Worlds Best Practices in education conference being scheduled for this July 2013. Find out about opportunities to present, volunteer, or just plain have fun at the conference.

PRESENTER BIO:  Kevin Feenan, also known as Phelan Corrimal in Second Life, is the President of Rockcliffe University Consortium and one of the Executive Directors of the VWBPE Conference. Originally started as a grassroots educational conference, the Virtual Worlds Best Practices in Education conference brings together over 2000 educators, researchers, and institutional professional from around the world to discuss issues facing education and how virtual technologies can best be applied to solving these dilemmas. The conference is run as an open source conference and is free for anyone to attend.

Presented in both text and Voice simultaneously.

***

Self-Advocacy: Who, How, and Why
PRESENTER: SIster Abeyante
SUNDAY, February 10, noon SLT
Yellow Hibiscus Cabana, Virtual Ability Island
http://maps.secondlife.com/secondlife/Virtual%20Ability/44/138/23

What is self-advocacy? Who can most effectively self- advocate? What are some tips to make self-advocacy more effective? What should you try if it doesn\’t \”work\”? Why bother? Find out a bit more, and share some tips of your own in this presentation and discussion about self-advocacy for people with disabilities. Great for beginners and intermediates, but the experts and wisdom figures will help us too!

PRESENTER BIO:
Sister Abeyante (Sister Patrice Colletti, SDS, a Sister of the Divine Savior from Milwaukee, WI) is a long time disability rights advocate who has been widely involved in personal and systemic advocacy efforts. Starting at age seven, when she became deaf, she\’s developed some \”pretty darn effective!\” approaches to helping people make better and more just choices, particularly related to inclusion and civil rights for people with disabilities. She currently works as an Inclusion Coordinator in an innovative, inclusive urban housing project near Milwaukee, WI.

Presented in text, with optional Voice transcription.

Mayo Clinic in Second Life

\"\"Looks like an interesting session of the non-profit commons in SL this Friday:

 

This Friday, September 14th, Nonprofit Commons is happy to feature Brian Kaihoi (Svea Morane in SL), of the Mayo Clinic. The Mayo Clinic has had a presence in Second Life since January 1, 2009, which has grown now to 4 regions. They have been working to provide consumer health information, patient care services, internal work team support, and even modeling physical spaces inside SL before they build the buildings. Most significantly, they have found many partners in SL who share similar goals and values, that can work with the Mayo Clinic to have a larger impact on patient care. This presentation will report on Mayo Clinic\’s virtual world activities in the areas of patient care, research, education and administrative services.

Brian Kaihoi has been with Mayo Clinic for 35 years. During that time he has held a variety of administrative and operational positions. As a member of the consulting staff of Mayo Clinic, Brian has worked with the Mayo Medical School and Mayo School of Continuing Medical Education on content development and delivery strategies. Currently, Brian is the Mayo Foundation Web Administrator, working with all Mayo Clinic Web activities, and works with the Center for Innovation, which is finding ways to transform the way health care is experienced and delivered.

Follow him on twitter at @bkaihoi

About the Mayo Clinic:

Mayo Clinic:  Mayo Clinic is a nonprofit worldwide leader in medical care, research and education for people from all walks of life. Doctors from every medical specialty work together to care for patients, joined by common systems and a philosophy of \”the needs of the patient come first.\” Mayo Clinic is governed by a 33-member Board of Trustees.  Every year, more than a million people from all 50 states and nearly 150 countries come to Mayo Clinic for care.
www.mayoclinic.orgJoin us in Second Life!

Nonprofit Commons Weekly Meeting
Friday, September 14th, 8:30 AM SLT / PST
Plush Nonprofit Commons Amphitheater
http://slurl.com/secondlife/Plush%20Nonprofit%20Commons/88/126/26

AGENDA

• 8:30 am Introductions
• 8:40 am TechSoup Announcements
• 8:45 am Mentors Central
• 8:55 am Main Speaker: Brian Kaihoi (Svea Morane)
• 9:30 am Open Mic / Announcements

http://nonprofitcommons.org

The mission of the Nonprofit Commons in Second Life is to create a community for nonprofits to explore and learn about virtual worlds, foster connections, and discover the many ways in which nonprofits might utilize the unique environment of Second Life to achieve their missions.

Virtual Ability Mental Health Symposium 2012

\"\"I received a message today from Alice Krueger (SL:Gentle Heron) at Virtual Ability Inc, about an upcoming symposium. Save April 28 as the date – there\’s an amazing array of speakers and topics. You can read the schedule below or check out Virtual Ability\’s blog.

The full details:

Our society too often takes mental health for granted and too frequently stigmatizes people with mental health issues. The Virtual Ability Mental Health Symposium 2012, on Saturday, April 28, offers a variety of perspectives for thinking positively about mental health.

Presentations will take place at various locations in Second Life.  The full schedule is posted below, and at www.virtualability.org/symposium2012.

Alice Krueger, president of Virtual Ability, Inc., notes, \”A symposium is a formal meeting where individual presentations are followed by discussion. We intend these sessions to encourage audience participation with the presenters and especially with the content the presenters share. Mental health is too important a topic to ignore.\”

SCHEDULE, PRESENTERS AND TOPICS

 

COGNITIVE REHABILITATION

PRESENTER: Dr. Tina Garcia

Saturday April 28, 2012, 8:00 am PDT

 

\”VODKA AND SALIVA\” FROM PAUL BROKS\’INTO THE SILENT LAND

READER: Alice Krueger (Second Life Avatar: Gentle Heron)

Saturday April 28, 2012, 9:00 am PDT

Health & Wellness Pavilion, Healthinfo Island, Second Life

Gentle Heron will read aloud (with text) a chapter from Paul Broks\’ book Into the Silent Land. This essay explores the nature of self-understanding. We will discuss the viewpoints presented, and think about how we view ourselves as individuals unique among all of humanity.

Author Information: Broks is a consultant in neuropsychology at Derriford Hospital, Plymouth, UK. He was a runner-up for the Wellcome Trust Science Prize, and writes about his work as a neuropsychologist in magazines and newspapers as well as this book of essays.

Presented simultaneously in voice and text.

 

PATHWAYS TO MENTAL HEALTH

PRESENTER: Frank Hannah (Second Life Avatar: Frederick Hansome)

Saturday April 28, 2012, 10:00 am PDT

Blue Orchid Cabana, Virtual Ability Island, Second Life

This lecture introduces a concept of mental health that will probably be new to you. You will be able to use it to develop a rock-solid self concept, learn to make wise choices, accomplish more and improve your relationships.  This approach to optimum mental health helps prevent the mental and physical problems that may otherwise occur. Handicaps don\’t count here: everyone can develop optimum mental health!

Presenter Bio:  Frank Hannah (SL avatar: Frederick Hansome) is a retired mental health counselor with over 20 years clinical experience in private practice. He holds a Masters degree in Counseling Psychology from Nova University (now NovaSoutheastern).

In SL, as the alt \”Plato Greybeard\”, Hannah moderated a philosophical discussion group for about 2 1/2 years at Plato\’s Academy. He closed the Academy to use his SL time to promote mental health. Please visit his website: www.PathwaysToMentalHealth.com.

Presented simultaneously in voice and text.

 

WHY VIRTUAL COUNSELING SHOULD BE VIEWED AS ADVANCED TELEMEDICINE

(Keynote Presentation)

PRESENTER:  Dick Dillon (Second Life Avatar: Coughran Mayo)

Saturday April 28, 2012, 11:00 am PDT

The Sojourner Auditorium, Virtual Ability Island, Second Life

We will discuss a variety of ways in which the characteristics of virtual world platforms, when used in the service of counseling, are not only as good as \”real life,\” but usually better.

Among the issues to be reviewed are \”24/7 durability,\” role plays and scene changes, and \”I am my Avatar and my Avatar is me – or NOT\”

Presenter Bio:  Dick Dillon has been in the mental health field for over 30 years in a variety of management and administrative positions. He recently left his position as Senior VP of Planning and Development for Preferred Family Healthcare to open his own consultation firm, Innovaision, LLC – dedicated to helping nonprofits realize the potential of using virtual worlds and other technologies.  Through his SL avatar, Coughran Mayo, Dillon has spent over 5 years actively involved in Second Life, working for the NonProfit Commons initiative and building and hosting the Preferred Family HC sim. He has made numerous presentations and been interviewed on Metanomics,  Rockcliffe University\’s \”Inside The Avatar Studio\” program and other inworld news and issues programs.

Presented in voice, with text transcription.

 

COUNSELOR EDUCATION IN SECOND LIFE

PRESENTERS: Dr. Debra London and Dr. Marty Jencius

Saturday April 28, 2012, Noon PDT

 

THE NEUROBIOLOGY OF PTSD

PRESENTER:  Anya Ibor

Saturday April 28, 2012, 1:00 pm PDT

The Sojourner Auditorium, Virtual Ability Island, Second Life

The brain is an amazing organ. Injuries such as those which are associated with PTSD may never heal. But the brain is \”plastic,\” which means the functions damaged by the brain injury can be relearned by other parts of the brain.

Presenter Bio:  Anya Ibor is the Founder and Executive Director of Fearless Nation PTSD Support, a 501c3 NonProfit Organization dedicated to providing free public education, support and advocacy for the understanding of PTSD. Since 2009 Fearless Nation has provided a virtual therapeutic support group.

Presented in voice, with text transcription.

 

MENTAL HEALTH AND THE IMPORTANCE OF PEER SUPPORT

PRESENTER:  MermaidSue Bailey

Saturday April 28, 2012, 3:00 pm PDT

Yellow Hibiscus Cabana, Virtual Ability Island, Second Life

MermaidSue Bailey will lead a discussion on the importance of peer support to good mental health.

Presenter Bio:  MermaidSue Bailey is facilitator of the self-help group \”When Life Goes Out of Control,\” which is in its second year now and becoming a useful weekly fixture for its increasing group of members, all of whom either have a disability themselves or a family disability which impacts on daily life.  In RL, Sue works as a psychoanalytic psychotherapist in the United Kingdom, in private practice and within the hospice movement. She has two teenage daughters and is a school governor.   In theory she doesn\’t bring her professional life into Second Life, but experience in group therapy, as well as being a woman with a disability, gives her useful skills in facilitating more informal groups in virtual settings – but very much as a member of the group also in need of support from other people with disabilities.

Presented in text, with voice transcription.

 

MENTAL HEALTH ISN’T ALL MENTAL

PRESENTER: Roberto Salvatierra (Second Life Avatar: Roberto Salubrius)

Saturday April 28, 2012, 4:00 pm PDT

The Sojourner Auditorium, Virtual Ability Island, Second Life

Roberto was diagnosed with agoraphobia. He was unable to continue medical school, and became confined to his home. He will tell about his experiences, and what he learned about his health.

Presenter Bio:  Roberto Salvatierra, (SL avatar Roberto Salubrius), was born in San Jose, Costa Rica, in 1975. He had a bilingual education, and since an early age he worked with computers. At age 19, he started having panic attacks, until it evolved to agoraphobia by the time he was 24. He went to Medical School, where he got a minor on medical sciences and was going for his degree as Medical Doctor until his agoraphobia caught up with him, short of finishing Medical School. Since then he has been working on Second Life as a full time programmer for his own company, Techno Kitty Development, and for co-owned animation company Medhue Animations. In his free time he does a lot of medical research, especially on Mental Health, Cardiology, Endocrinology and Dysautonomias.

Presented in text, with voice transcription.

 

MENTAL HEALTH AND MINORITY COMMUNITIES

PRESENTER:  DyVerse Jeffery-Steele

Saturday April 28, 2012, 5:00 pm PDT

Yellow Hibiscus Cabana, Virtual Ability Island, Second Life

April is (US) National Minority Health Month. Minority communities face unique problems related to mental health.

Living in poverty has the most measurable effects on the rates of mental illness. Minorities are overrepresented among the lowest socioeconomic groups, and thus have higher rates of mental illness than do non-Hispanic whites. Racism and discrimination cause increased levels of stress, which can adversely affect mental health.

Presenter Bio:  DyVerse Jeffery-Steele is a peer support leader for chronic illness and the issues that arise from illness.  He has been a peer support leader in Second Life and in real life for HIV/AIDS and diabetes, and the mental health issues that come with those diseases.  A strong supporter and user of social media and virtual worlds for health support and education, DyVerse has an office on Health Commons island.

Presented simultaneously in voice and text.

On the fly 3D surface reconstruction: KinectFusion

Microsoft\’s Kinect is rightfully getting a lot of attention from researchers. One snippet that caught my attention is a collaboration between Microsoft and a number of UK and Canada-based researchers. The result is KinectFusion.

Have a look for yourself:

The implications for virtual worlds are fairly obvious. The thing that particularly struck me is the dynamic capability of the approach even at this early stage – if something changes with the physical world environment, it is reflected virtually. For the education, science and health fields, to name three, this is huge.

One obvious example within my pet area of clinical simulation: a camera (with consent) is placed in a busy emergency department in a large teaching hospital. Emergency nursing students based at a rural university receive that feed, had it convert on the fly to 3D for use within their virtual learning environment. Students may actually \’work\’ a full shift virtually, needing to respond to the challenges of the changing environment as they occur.

As I said, there\’s a long way to go (for starters, KinectFusion is about surfaces only), but the progress is rapid and exciting. Over to you: what applications could you see this being good for?

Emergency birth at home simulation

\"\"This article originally appeared over at our sister-site Metaverse Health.

One of the biggest challenges with online or PC-based simulations is the infrastructure required to run them. The move to web-based simulations is key to resolving that issue although web-based currently can come with a trade-off on complexity in a lot of cases.

That said, sometimes simplicity can still cover key concepts and that\’s evident with a nice little simulation developed by the Engender Game Group at the University of Wisconsin-Whitewater.

It provides a home-based scenario where a woman needs support through delivering her baby. It covers everything from the initial meeting through to initial post-natal care until medical assistance arrives. Have a go for yourself.

For the record I\’ve confirmed the validity of my choice not to become a midwife, as I got barely more than half the questions in the scenario correct!

\"\"

[via Serious Games Market]

Unlimited Detail: simulation implications

\"\"I ran across a fascinating video via New World Notes, that shows an alternate way of rendering 3D environments. The seven-minute video provides a fascinating (albeit hyperbole-filled) overview of the atom-based approach, called Unlimited Detail.

The driving force behind the project is Queensland, Australia-based Bruce Dell, working for an outfit called Euclideon (whose website is unavailable strangely).

Before I go on any further, you should have a look at the video yourself:

One more external pointer: Popsci covers the issue well, but it\’s worth reading the comments on that article to pick up on some of the scepticism around about Unlimited Detail.

Of course, whether Unlimited Detail is a near reality or a pipe dream is partly a moot point: it still raises some interesting points for me on how enhancing the current approach to graphical detail is pivotal to the success of 3D environments in a range of areas, including my pet topic of clinical simulation. Until there\’s the ability to replicate complex behaviours or procedures in a graphically realistic way, true simulation will remain problematic in these environments.

Let\’s take even a \’simple\’ procedural simulation like inserting an endotracheal tube (ETT). The need for graphical reality is critical if any attempt is to be made to translate the practice to the physical world environment – the state of the \’patient\’, their position on the bed, the anatomical correctness of their trachea, the flexibility of the tube and so on. That;s why I\’m encouraged by developments like Unlimited Detail.

Of course the real test is whether it sees the light of day in environments accessible to the general public.

Disability Rights Conference in Second Life

\"\"Another great event from Virtual Ability Island in Second Life on the way in coming days:

July 16, 2011 – IDRAC2011

International Disability Rights Affirmation Conference- July 23/24, 2011

Virtual World Conference about Real World Rights

Virtual Ability, Inc. announces the International Disability Rights Affirmation Conference (IDRAC2011) to be held Saturday and Sunday, July 23/24, in Second Life®.

In 2006, the United Nations held a Convention on the Rights of Persons with Disabilities. The text of the Convention was adopted by the UN General Assembly, and now has over 100 signatory states, including the US and the European Union.

Legislation to protect the rights of persons with disabilities is becoming common around the world. However, the June 9 World Health Organization study, the World Report on Disability, found significant barriers to equal access for persons with disabilities still exist.

This international conference will begin to explore legal protections around the world for persons with disabilities. Featured panels of persons from around the world will discuss local legislation that supports the rights of persons with disabilities. Panelists come from Australia, Belgium, Costa Rica, Italy, the Netherlands, Spain, and the UK.

Featured presenters include Scott Gill, Simon Walsh, Sister Abeyante, and Roberta Walker Kilkenny.

Gill is Executive Director of Access 2 independence, a Center for Independent Living in Iowa, US; he will talk about the independence movement. Walsh is head of his own consulting firm in the UK; he will compare the US ADA legislation with the UK’s DDA. Abeyante is a Salvatorian Sister; she will discuss advocacy for disability (civil and human) rights. Kilkenny is a college instructor; she will present about the significance of the UN Convention.

Presentations by the National Service Inclusion Project and the Job Accommodation Network will highlight disability services available in the US. Other sessions will feature peer support, comedy, and dance, both as part of the affirmation celebration.

Presentations will take place in Sojourner Auditorium on Virtual Ability Island within Second Life®: http://maps.secondlife.com/secondlife/Virtual%20Ability/54/170/23. The full schedule of confirmed presenters is posted inworld, and at http://virtualability.org/IDRAC2011.aspx.

Alice Krueger, president of Virtual Ability, Inc., stated: “It is a great pleasure to host so many wonderful speakers. Our audience will gain information about the extent of the issues facing people with disabilities, and the potentials for solutions to barriers.”

About Virtual Ability, Inc.

Virtual Ability, Inc. is a 501(c)(3) non-profit corporation based in Denver, Colorado, dedicated to enabling people with a wide range of disabilities by providing a supporting environment for them to enter and thrive in on-line virtual worlds like Second Life®.

For more information on Virtual Ability, Inc., including the benefits of virtual reality for people with disabilities, please see www.VirtualAbility.org.

For further information, contact:

Alice Krueger, President
Virtual Ability Inc.
Office: 303/400-3306
akrueger@VirtualAbility.org