Interzone’s Football MMO: local conflicts
In 2008, we mentioned the upcoming release of Interzone Futebol, a sporting MMO with some promise.
Over the past week, issues between local developers employed at the Western Australian office of Interzone and the US-based head office came to a head when Interzone’s VP of Business Development, Mike Turner, was confronted by employees.
Game Developer [...]
Why the iPad is a game-changer for virtual environments
In the past couple of hours, the official announcement of the Apple iPad has finally been made. As with all these announcements, the rumors have been partly right, but there’s still been a fair share of surprises.
I won’t go into the technical specifics of the iPad here: publications like Australian Macworld * have all that. What [...]
Review: Fantage
“Fantage” is a contraction of the words “Fantastic Age”, with dual meanings: that the target audience is 7 – 14 year olds, which is presumably a pretty neat age to be, and that the virtual environment itself is fantastic.
I was not overly impressed by Fantage, having previously encountered “Super Secret“, though a good friend of [...]
World of Warcraft, your boss and succeeding at work
For a lot of people, politics, corporate strategy and philosophy are the sort of topics that lead to thoughts of using a cheese-grater on an inner thigh. If you’re a cubicle jockey in an office, or someone questioning their existence in the meatspace, then WoW may be able to help. When I say help, I [...]
Games for Health at Game Connect Asia Pacific
Game Connect Asia Pacific 2009 is convened by the Game Developers Association of Australia.
On the 6th December there is a workshop session on games for health, supported by HISA. Registrations are through http://www.gameconnectap.com/register.html (Forum pass, Sunday only).
This event is a key part of the strategy to create momentum in games for health [...]
A detailed map of Exodar vendors and trainers
Another World of Warcraft map in our ongoing series. I’ve mentioned before that I’m not a fan of Exodar’s layout – I just find it damn hard to navigate. That said, having put this map together I feel a little more familar and hopefully this will save you some time.
(View the full-size version here)
table.tableizer-table {border: [...]
DUST514: bridging the platform divide
We’re pleased to introduce Phillip Street (SL: Jageral Kuhn) as gaming writer for The Metaverse Journal. He’ll be writing pieces intermittently about upcoming gaming worlds that may have impacts wider than their brief.
A game currently under development has caught my interest lately. It’s CCP’s DUST514 – a console based MMOFPS that is aiming to [...]
