The Watch – virtual worlds in the news
1. LA Times (USA) – Fans flock to Disney’s Club Penguin Times. “The newspaper industry is constantly bewailing its need for a new economic model, as the Internet upends the old one. Maybe it could take a page from the Club Penguin Times. The Club Penguin Times, after all, is more widely read than New [...]
Weekend Whimsy
1. Eternal Sonata Playthrough:59 a new life
2. Bossa Nova Club
3. Bunnytry star trek second life
Linden Lab blabs about the blog.
<sarcasm>Linden Lab display their aptitude with resources and their grasp of technologies once again with their plans to close down the current main blog and forums and replace the software behind them.</sarcasm>. It seems unfortunate that this company, which we rely on to produce the product we desire, keeps behaving like it had its head [...]
Virtual Worlds: more mainstream by the day
The US-based Technology Intelligence Group have released a report titled “Virtual Worlds Industry Outlook 2008-2009″. It’s a really well written document that both looks back at the past year and makes some solid predictions for the coming year.
The standout observation for me is the ‘mainstreaming’ of non-gaming virtual worlds:
Stanford SUMMIT has been leveraging simulations built [...]
Students vs Second Life: Round 2
Upon reading the comments and articles generated by “Students vs Second Life“, I had several prominent thoughts:
There’s nothing so rarely discussed as “the obvious”. Often things that are considered to be obvious are then not subjected to further thought or discussion, the problem often being that the thing is rarely obvious to everyone. I’m sure [...]
Pool: the ideal Second Life tie-in opportunity for the ABC
I received a press release from the ABC’s Radio National, who have launched collaborative content creation site called Pool.
It’s a joint initiative between RMIT University, University of Technology Sydney and the University of Wollongong and runs on the open source content management system Drupal. The call is on for people to contribute their words, [...]
The Watch – virtual worlds in the news
1. The Times Online (UK) – Lifelike animation heralds new era for computer games. “Extraordinarily lifelike characters are to begin appearing in films and computer games thanks to a new type of animation technology. Emily – the woman in the above animation – was produced using a new modelling technology that enables the most minute [...]
