Quantcast 2008 July : The Metaverse Journal – Virtual World News

Linden Lab CEO: my first two months

Linden Lab’s CEO, Mark Kingdon , has detailed his perceptions of his first two months at the helm on the official Linden Lab blog.
He makes five key points:
1. Second Life users are more mainstream than many assume.
2. The diversity of use cases in Second Life is mind-boggling.
3. Second Life has an enviable business [...]

Weekend Whimsy

1. Second Life Augmented Reality in Physical Space
Kathryn Greenhill films an installation at the John Curtin Art Gallery at Curting University in Western Australia: “The installation involves the user wearing a headset with a webcam, looking through goggles and using a paddle to “liberate” a 3D avatar from within Second Life.”

2. Just Dance – Second [...]

Age demographics and virtual worlds

Metrics gurus Kzero have released a new breakdown of the age variances by type of virtual world frequented.

There’s no big surprises but the figures do further emphasise the power of the pre-teen and teen market for social virtual worlds.
Thanks to Pavig Lok for the heads-up.

A year ago on The Metaverse Journal

We started our weekly does of virtual world machinima called Weekend Whimsy
The first featured video:
The Cecil Codex Chapter 5

Call for chapters: book on ethics in virtual worlds

Got a hankering to write a scholarly article on an ethics and virtual worlds-related issue?
Then check this out. There’s nothing like a book credit on your CV.

What looks like addiction, but is not – Virtual Addiction, Part 3

I spend hours with my computer. It is my favorite tool. I spend time in and out of virtual worlds; I spend time on and off the Internet, surfing with my browser. I communicate, I work, I play. From the sheer amount of time spent with my machine during the day, according to some measures, [...]

The Watch – virtual worlds in the news

1. Emirates Business 24/7 (UAE) – Why your Second Life is more than Lively. “Virtual history has a habit of repeating itself. Not so long ago, hype surrounding the ‘Second Life’ 3D world seized gamers and companies alike. Now the limelight is on Google’s similar offering, Lively. Google’s virtual world was launched less than a [...]

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