Quantcast The growth in Massive Multiplayer Online Games (MMOG) : The Metaverse Journal - Australia’s Virtual World News Service
Top

The growth in Massive Multiplayer Online Games (MMOG)

February 15, 2008

If statistics and charts are your thing then you’ll love this site which provides a roundup of everything MMOG from a metrics viewpoint. Any business wondering whether there’s a market in virtual worlds need only spend a few minutes looking at the graphs to get a pretty clear answer…

Popularity: 4% [?]

Discuss on our forums

Related stories

Comments

2 Responses to “The growth in Massive Multiplayer Online Games (MMOG)”

  1. Tanya on February 15th, 2008 8:22 pm

    Online games have been expanding like nothing on the Internet.
    Many new online gaming sites have come up.
    Even I’m a big sucker of online games. They are susually easy on systems, have a light theme and can be interesting without getting addictive.

    Some of the latest that I came across are from Zapak.com.. Zapak is has now launched games even for the mobile platform. Given the mobile phones penetration, this is a huge add-on. Now we can easily play games while commuting etc.. Just loved the way they have structured the games in this category.

    Here is the link

    http://www.zapak.com/zapakmobi.zpk?utm_source=b

  2. Lesley on February 21st, 2008 2:18 pm

    By my calculations Australians are now the 2nd highest nationality per capita in SL after the Netherlands? Here’s a blog post I wrote back in November on the topic.

    Hard to keep track now that the numbers are no longer published.

Got something to say?





Bottom