Merged realities – events and issues for virtual worlds
1. The announcement of Second Life Enterprise has certainly sparked some discussion. There’s some interesting debate here and some barely amusing coverage here – surely the ‘flying penises’ anecdote has been flogged to death a few dozen times by now?
Finally, here’s a great example of how the standalone offering is already being used [...]
A detailed map of Stormwind vendors and trainers
Thanks to all those who’ve provided positive feedback on these maps. I thought it was time to cover Stormwind, so here it is.
(full size version here)
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Ref
Name
Vendor/s or other [...]
A detailed map of Shattrath vendors and trainers
(Again – apologies to non-World of Warcrafters). Due to the huge response to our Dalaran Map, it’s time for another. This time it’s Shattrath. As always, please post an omissions on the comments.
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A detailed map of Dalaran vendors and trainers
For non World of Warcraft players, you may want to skip this story, but for those who do partake of the odd hour of WoW, you’ll know how frustrating it can be at times finding vendors in cities. Today, I was trying to find a particular vendor in Dalaran and couldn’t find them, so went [...]
Virtual Gold Farming explained in 11 simple steps
WIred Magazine have written a simple overview of the booming virtual gold trade. World of Warcraft is the focus of the article – after a year or so involved with WoW I can vouch for how much work it takes to accumulate half-decent gold reserves, hence the burgeoning market in paying someone else to earn [...]
Wrath of the Lich King – has it been popular?
Its been a couple of days since Wrath of the Lich King was released, and its been difficult to get a grasp on how popular the expansion has been. Until this afternoon when I attempted to log in:
This is the first time I’ve ever seen that message in the year I’ve been playing World of [...]
World of Warcraft demographics: no big surprises
Over at GamerDNA they’ve crunched some numbers on some key demographics of World of Warcraft players – the sample group are GamerDNA members combined with Armory data, so the sample is representative to say the least.
The results aren’t surprising but still interesting. The key points:
1. There remains a preference to sign up an Alliance character [...]
