OpenSim discussion panel: podcast available
Zatzai Asturius from Second Convention held a discussion panel last week about the future of the Second Life grids (both the Linden Lab and OpenSim grids).
The panel consisted of Australian Adam Zaius and Teravus Ousley from the OpenSim project and it’s now available as a podcast.
Zatzai describes the podcast: “The discussion is about an [...]
New Second Life business / education tool
Clever Zebra are a well-respected Second Life development company who recently changed their business model to an ‘Open Solutions’ approach. This week they released a new and free tool called Zebra Presenter. It’s an in-world presentation package and having seen a few of them over the past year, this would have to be the best [...]
Openlife – Second Life’s open source competitor
Openlife is the first fourth alternative Second Life grid to open up for widespread access.
It’s still a work in progress but one that’s well worth exploring, something I’ll be doing in coming days and weeks.
Openlife’s creator, Sakai Openlife, is based in Australia and we’ve made contact with him for an interview – stay tuned for [...]
Linden Lab Press ‘Tech Talk’ Media Conference – Aussie Second Life servers still likely.
Today at 3pm SL time (10am Saturday 26th January AEDT) Linden Lab held a media conference entitled ‘Tech Talk’ that featured Linden Lab’s VP of Platform and Technology Development Joe Miller, VP of Systems Engineering Ian Wilkes and Software Developer / Havok 4 ‘Guru’ Andrew Meadows.
Each member of the media present was allowed one question [...]
Third-party SL viewers continue to grow
Since the open-sourcing of the browser code, the innovation that’s occurred in that area has been substantial. A recent browser iteration I noticed was one that blocks eyesores.
I’ve been a bit conservative and just used the stock standard LL browsers but I’m interested to hear about any third-party browsers you’ve used and why.
Ubrowser
The uBrowser website states that uBrowseruBrowser “is an open source test mule that renders interactive web pages onto geometry using OpenGL® and an embedded instance of Gecko, the Mozilla® rendering engine. Its primary purpose is to help me integrate Gecko into my company’s software – a 3D virtual world called Second Life.”
The developer behind this [...]
Linden Lab CEO: ‘We’ve got to increase the quality’
Reuters have published an interview with Linden Lab CEO Philip Rosedale from this weekend’s SLCC. Most of the interview is fairly predictable but it’s encouraging to see the acknowledgement of quality as the key driver into the future:
“We’re at a place where we’ve demonstrated that the virtual world can exist. Now we need to make [...]
