Babelswarm Revisited
As we’ve previously mentioned, Babelswarm is a fascinating installation developed by writer Justin Clemens, visual artist Christopher Dodds and musician/artist Adam Nash – all from Australia. I did a walk through Friday evening and grabbed some pictures though the impact of it is well and truly best experienced in-world. We’ve also featured a video walkthrough [...]
Weekend Whimsy
1. Second Life: BabelSwarm 2. Second Life – SEVENTH HEAVEN – Windlight 3. Club Penguin – inf315e extra credit – Jay Willingham 4. Hiccup!
Interview – Dr Mirko Caspar, Twinity co-founder
Twinity is one of the growing swathe of mirror worlds in development. We took the opportunity this week to fire some questions at Dr Mirko Caspar, who’s the CMO and co-founder of Metaversum, the company behind Twinity. Lowell: Can you outline the history of how Twinity came about? Mirko: Connecting the real with the virtual [...]
Australians in Second Life Update – finally a bounce back
Linden Lab have released their metrics through until the end of February 2008. The regular downward trend has been reversed, with 12,245 active Australian Second Life users. That’s an increase from last month’s 10,885 and Australia remains in 11th place in terms of countries with active users. There’s still a fair climb to exceed previous [...]
A year ago on The Metaverse Journal
We interviewed one of Australia’s most controversial Second Life residents, LukeConnell Vandeverre, who runs the World Stock Exchange (which has now been out of action for close to three months).
Murdoch University Island in Second Life
Veteran Australian Second Life resident and Murdoch University Library staff member Kathryn Greenhill, has created a very interesting video of Murdoch University’s presence in Second Life. It covers the management, ongoing activities and challenges that running an island in Second Life involves. Another good reason to have a look is that the island is closed [...]
The Watch – virtual worlds in the news
1. Sydney Morning Herald – They’re virtually famous. “Imagine an art gallery where you can not only touch the works on display, you can walk over them, sit on them, even fly through them. Such actions would doubtless send security staff into apoplexy, but in Second Life, the world is your oyster. Today three Australian [...]
