Quantcast 2010 January : The Metaverse Journal – Virtual World News

The Watch – virtual worlds in the news

1. CNET (USA) – How ‘Avatar’ may predict the future of virtual worlds. “Since the release of his massive hit “Avatar,” director James Cameron has gotten plenty of deserved attention for his filmmaking innovations, having invented a camera system that captured live footage of his actors and integrated it immediately into fleshed-out scenes from his [...]

Weekend Whimsy

1. Dreams of frost CHAPTER 1

2. Second Life WEEKEND PARTY 2010

3. Motley Crue Dr. Feelgood – Second Life

Identity: Linden Lab change of heart?

Your identity is defined in part by which pieces of identification you choose to share with a person or group. Every person you know does not have the same information about you as everyone else. What you share with your mother, your boss at work, your bank manager, is different to what you share with [...]

Will the Real You Please Stand Up: precedence in communications

The precedent that has been set by most of the employees permitted to post on the Linden Lab main blog is this: that the issues addressed in the post are close to final or finalised already. The posts are presented as though those commenting on the posts could still have some input, however it’s usually [...]

Why the iPad is a game-changer for virtual environments

In the past couple of hours, the official announcement of the Apple iPad has finally been made. As with all these announcements, the rumors have been partly right, but there’s still been a fair share of surprises.
I won’t go into the technical specifics of the iPad here: publications like Australian Macworld * have all that. What [...]

Discussion on internet filter on Tonight Live is… live!

As mentioned previously, I had the pleasure of appearing on Tonight Live with Paisley Beebe. The topic of discussion was the Commonwealth Government’s proposed internet filtering legislation and its potential impact on virtual worlds.
Paisley asked some incisive questions that helped set the scene for both the challenges and opportunities the legislation may provide. As [...]

Review: Fantage

“Fantage” is a contraction of the words “Fantastic Age”, with dual meanings: that the target audience is 7 – 14 year olds, which is presumably a pretty neat age to be, and that the virtual environment itself is fantastic.
I was not overly impressed by Fantage, having previously encountered “Super Secret“, though a good friend of [...]

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