Comments on: Jibe platform walkthrough /2012/01/24/jibe-platform-walkthrough/ Coverage of news, issues and events occurring in virtual worlds or those who create those worlds Thu, 10 May 2012 17:25:00 +0000 hourly 1 http://wordpress.org/?v=3.3.2 By: John "Pathfinder" Lester /2012/01/24/jibe-platform-walkthrough/comment-page-1/#comment-208876 John "Pathfinder" Lester Tue, 24 Jan 2012 15:20:00 +0000 /?p=3226#comment-208876 One small correction.  My role at ReactionGrid is now Chief Learning Officer.  I was promoted a few weeks ago. ;) http://about.me/pathfinder One small correction.  My role at ReactionGrid is now Chief Learning Officer.  I was promoted a few weeks ago. ;) http://about.me/pathfinder

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By: John "Pathfinder" Lester /2012/01/24/jibe-platform-walkthrough/comment-page-1/#comment-208875 John "Pathfinder" Lester Tue, 24 Jan 2012 13:51:00 +0000 /?p=3226#comment-208875 One fundamental difference between Jibe and SecondLife/Opensim is that Jibe runs completely in a web browser.  This allows you to create examples like the HIV one above, where Jibe is living in a browser window while events in the Jibe world are communicating with and *changing* the web page content.  I love SecondLife and Opensim for what they do very well (e.g., realtime collaborative building).  But if you're looking for complete integration with the web, then Jibe offers something unique.  It's all about choosing the right tool for the right job.  More info about Jibe and web integration: http://becunningandfulloftricks.com/2011/04/01/why-a-virtual-world-on-a-webpage-is-awesome/ and http://becunningandfulloftricks.com/2011/06/29/contextually-relevant-coolness-how-to-make-jibe-automatically-load-new-content-on-your-webpage/ One fundamental difference between Jibe and SecondLife/Opensim is that Jibe runs completely in a web browser.  This allows you to create examples like the HIV one above, where Jibe is living in a browser window while events in the Jibe world are communicating with and *changing* the web page content.  I love SecondLife and Opensim for what they do very well (e.g., realtime collaborative building).  But if you’re looking for complete integration with the web, then Jibe offers something unique.  It’s all about choosing the right tool for the right job. 

More info about Jibe and web integration: http://becunningandfulloftricks.com/2011/04/01/why-a-virtual-world-on-a-webpage-is-awesome/ and http://becunningandfulloftricks.com/2011/06/29/contextually-relevant-coolness-how-to-make-jibe-automatically-load-new-content-on-your-webpage/

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By: graymills /2012/01/24/jibe-platform-walkthrough/comment-page-1/#comment-208874 graymills Tue, 24 Jan 2012 09:11:00 +0000 /?p=3226#comment-208874 I don't have any fundamental objection to Jibe/Unity3D but don't see how in your example it "removes a lot of the downsides research to date has shown about using Second Life or OpenSim on its own". You imported a mesh, rotated it and linked to a web page. That functionality has been present in OpenSim (and, of course, SL) for a good while. There are substantial generic mesh repositories and you can make your own molecules (and maybe viruses) using UCSF Chimera and MeshLab. Good luck with Jibe anyway but please do explain your reasoning more fully in future. I don’t have any fundamental objection to Jibe/Unity3D but don’t see how in your example it “removes a lot of the downsides research to date has shown about using Second Life or OpenSim on its own”. You imported a mesh, rotated it and linked to a web page. That functionality has been present in OpenSim (and, of course, SL) for a good while. There are substantial generic mesh repositories and you can make your own molecules (and maybe viruses) using UCSF Chimera and MeshLab. Good luck with Jibe anyway but please do explain your reasoning more fully in future.

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