<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Three reasons social gaming on Facebook is declining</title>
	<atom:link href="http://www.metaversejournal.com/2010/06/22/three-reasons-social-gaming-on-facebook-is-declining/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.metaversejournal.com/2010/06/22/three-reasons-social-gaming-on-facebook-is-declining/</link>
	<description>Coverage of news, issues and events occurring in virtual worlds or those who create those worlds</description>
	<lastBuildDate>Mon, 06 Feb 2012 15:32:13 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: icewaterchrist</title>
		<link>http://www.metaversejournal.com/2010/06/22/three-reasons-social-gaming-on-facebook-is-declining/comment-page-1/#comment-207629</link>
		<dc:creator>icewaterchrist</dc:creator>
		<pubDate>Tue, 13 Jul 2010 23:18:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2693#comment-207629</guid>
		<description>I would like to be able to attack other farms in Farmville</description>
		<content:encoded><![CDATA[<p>I would like to be able to attack other farms in Farmville</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Different Advantages Of Maintaining A Daily Journal &#124; Inspirational Quotes and Sayings</title>
		<link>http://www.metaversejournal.com/2010/06/22/three-reasons-social-gaming-on-facebook-is-declining/comment-page-1/#comment-207555</link>
		<dc:creator>The Different Advantages Of Maintaining A Daily Journal &#124; Inspirational Quotes and Sayings</dc:creator>
		<pubDate>Tue, 22 Jun 2010 17:31:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2693#comment-207555</guid>
		<description>[...] Three reasons social gaming on Facebook is declining : The &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Three reasons social gaming on Facebook is declining : The &#8230; [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Robert Pool</title>
		<link>http://www.metaversejournal.com/2010/06/22/three-reasons-social-gaming-on-facebook-is-declining/comment-page-1/#comment-207535</link>
		<dc:creator>Robert Pool</dc:creator>
		<pubDate>Tue, 22 Jun 2010 08:43:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2693#comment-207535</guid>
		<description>There&#039;s not enough &#039;carrots&#039; in games like Farmville -- longterm achievable goals that a player can accomplish. You get to a point level-wise and go &quot;now what?&quot;. What really killed FV for me, though, was the performance of the servers are atrocious. Even with low settings on, my computer -- which can handle 25 man WoW raids with mediumish settings at a constant 40-50 fps -- screeches when I load up Farmville. I can only imagine how bad it is on a cheap netbook. &lt;br&gt;&lt;br&gt;The power of a thousand blinking calves will set your PC on fire!</description>
		<content:encoded><![CDATA[<p>There&#39;s not enough &#39;carrots&#39; in games like Farmville &#8212; longterm achievable goals that a player can accomplish. You get to a point level-wise and go &#8220;now what?&#8221;. What really killed FV for me, though, was the performance of the servers are atrocious. Even with low settings on, my computer &#8212; which can handle 25 man WoW raids with mediumish settings at a constant 40-50 fps &#8212; screeches when I load up Farmville. I can only imagine how bad it is on a cheap netbook. </p>
<p>The power of a thousand blinking calves will set your PC on fire!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shava Nerad</title>
		<link>http://www.metaversejournal.com/2010/06/22/three-reasons-social-gaming-on-facebook-is-declining/comment-page-1/#comment-207529</link>
		<dc:creator>Shava Nerad</dc:creator>
		<pubDate>Tue, 22 Jun 2010 01:45:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2693#comment-207529</guid>
		<description>Zynga&#039;s userbase on Facebook has declined -- but has it declined on other platforms?  Zynga is in the process of distributing themselves more widely (Yahoo, MySpace, iPhone,...) so the reduction may be out-migration to different social platforms.&lt;br&gt;&lt;br&gt;Also, I&#039;ll note that I&#039;ve seen, myself, several Facebook games (City of Eternals and Kingory among them, both non-Zynga games, but Zynga games too....) move people off of Facebook gaming and onto web- or client-based strategy or MMO gaming.  &lt;br&gt;&lt;br&gt;As a long time gamer, it&#039;s a really amusing process to watch, often involving repeated choked up cries of &quot;I am not a gamer!&quot; combined with increasing hours gaming, followed by a hunger for more complex games than Facebook&#039;s platform tends to foster.&lt;br&gt;&lt;br&gt;Facebook has scared the hell out of the games industry because they go broad rather than deep.   But they&#039;re a feeder to the established game companies, much in the same way games like Club Penguin will be.</description>
		<content:encoded><![CDATA[<p>Zynga&#39;s userbase on Facebook has declined &#8212; but has it declined on other platforms?  Zynga is in the process of distributing themselves more widely (Yahoo, MySpace, iPhone,&#8230;) so the reduction may be out-migration to different social platforms.</p>
<p>Also, I&#39;ll note that I&#39;ve seen, myself, several Facebook games (City of Eternals and Kingory among them, both non-Zynga games, but Zynga games too&#8230;.) move people off of Facebook gaming and onto web- or client-based strategy or MMO gaming.  </p>
<p>As a long time gamer, it&#39;s a really amusing process to watch, often involving repeated choked up cries of &#8220;I am not a gamer!&#8221; combined with increasing hours gaming, followed by a hunger for more complex games than Facebook&#39;s platform tends to foster.</p>
<p>Facebook has scared the hell out of the games industry because they go broad rather than deep.   But they&#39;re a feeder to the established game companies, much in the same way games like Club Penguin will be.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lowell Cremorne</title>
		<link>http://www.metaversejournal.com/2010/06/22/three-reasons-social-gaming-on-facebook-is-declining/comment-page-1/#comment-207531</link>
		<dc:creator>Lowell Cremorne</dc:creator>
		<pubDate>Mon, 21 Jun 2010 22:30:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2693#comment-207531</guid>
		<description>It&#039;s a superb point Shava: there&#039;s no doubt conversions to their own platform plays a big part in the strategy of companies like Zynga. Until they make the games more engaging though, they&#039;ll still face some challenges methinks.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a superb point Shava: there&#8217;s no doubt conversions to their own platform plays a big part in the strategy of companies like Zynga. Until they make the games more engaging though, they&#8217;ll still face some challenges methinks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Quote of the Moment: WoW without the &#34;WOW!&#34; &#124; Blogorati.NET</title>
		<link>http://www.metaversejournal.com/2010/06/22/three-reasons-social-gaming-on-facebook-is-declining/comment-page-1/#comment-207530</link>
		<dc:creator>Quote of the Moment: WoW without the &#34;WOW!&#34; &#124; Blogorati.NET</dc:creator>
		<pubDate>Mon, 21 Jun 2010 21:01:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2693#comment-207530</guid>
		<description>[...] The Metaverse Journal Blogger Lowell Cremorne discusses one of three reasons social games don&#8217;t interest him as much as traditional [...]</description>
		<content:encoded><![CDATA[<p>[...] The Metaverse Journal Blogger Lowell Cremorne discusses one of three reasons social games don&#8217;t interest him as much as traditional [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

