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	<title>Comments on: Second Life 2.0: sneak peek of the new viewer</title>
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	<link>http://www.metaversejournal.com/2010/02/23/second-life-2-0-sneak-peek-of-the-new-viewer/</link>
	<description>Coverage of news, issues and events occurring in virtual worlds or those who create those worlds</description>
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		<title>By: Brayden Keither</title>
		<link>http://www.metaversejournal.com/2010/02/23/second-life-2-0-sneak-peek-of-the-new-viewer/comment-page-1/#comment-207275</link>
		<dc:creator>Brayden Keither</dc:creator>
		<pubDate>Thu, 18 Mar 2010 10:01:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2564#comment-207275</guid>
		<description>Such a nice video and I was too enjoy while watching the video.Thanks for the sharing</description>
		<content:encoded><![CDATA[<p>Such a nice video and I was too enjoy while watching the video.Thanks for the sharing</p>
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		<title>By: Viewer 2.0: after the afterglow &#171; Virtual Sites &#8211; VirtuaDOM.com</title>
		<link>http://www.metaversejournal.com/2010/02/23/second-life-2-0-sneak-peek-of-the-new-viewer/comment-page-1/#comment-207213</link>
		<dc:creator>Viewer 2.0: after the afterglow &#171; Virtual Sites &#8211; VirtuaDOM.com</dc:creator>
		<pubDate>Wed, 10 Mar 2010 13:56:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2564#comment-207213</guid>
		<description>[...] been a couple of weeks since Second Life&#8217;s Viewer 2.0 launched, and as always there&#8217;s been no shortage of comment. Gauging the balance is always a [...]</description>
		<content:encoded><![CDATA[<p>[...] been a couple of weeks since Second Life&#8217;s Viewer 2.0 launched, and as always there&#8217;s been no shortage of comment. Gauging the balance is always a [...]</p>
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		<title>By: Viewer 2.0: after the afterglow : The Metaverse Journal &#8211; Virtual World News</title>
		<link>http://www.metaversejournal.com/2010/02/23/second-life-2-0-sneak-peek-of-the-new-viewer/comment-page-1/#comment-207206</link>
		<dc:creator>Viewer 2.0: after the afterglow : The Metaverse Journal &#8211; Virtual World News</dc:creator>
		<pubDate>Mon, 08 Mar 2010 10:03:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2564#comment-207206</guid>
		<description>[...] been a couple of weeks since Second Life&#8217;s Viewer 2.0 launched, and as always there&#8217;s been no shortage of comment. Gauging the balance is always a [...]</description>
		<content:encoded><![CDATA[<p>[...] been a couple of weeks since Second Life&#8217;s Viewer 2.0 launched, and as always there&#8217;s been no shortage of comment. Gauging the balance is always a [...]</p>
]]></content:encoded>
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		<title>By: 142 &#8211; Back to the Future &#124; Dogear Nation » Podcast</title>
		<link>http://www.metaversejournal.com/2010/02/23/second-life-2-0-sneak-peek-of-the-new-viewer/comment-page-1/#comment-207189</link>
		<dc:creator>142 &#8211; Back to the Future &#124; Dogear Nation » Podcast</dc:creator>
		<pubDate>Sun, 28 Feb 2010 16:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2564#comment-207189</guid>
		<description>[...] following Web Browser metaphor &#8211; mattsimpson SL goes 2.0 with webby viewer &#8211; epredator Sneak peek at new SL viewer Linden hosting a registry of SL viewers &#8211; andypiper Syntensity 3D game builder for the masses [...]</description>
		<content:encoded><![CDATA[<p>[...] following Web Browser metaphor &#8211; mattsimpson SL goes 2.0 with webby viewer &#8211; epredator Sneak peek at new SL viewer Linden hosting a registry of SL viewers &#8211; andypiper Syntensity 3D game builder for the masses [...]</p>
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		<title>By: Guide to SL Viewer 2.0 Beta Information &#38; Reactions : Moonletters</title>
		<link>http://www.metaversejournal.com/2010/02/23/second-life-2-0-sneak-peek-of-the-new-viewer/comment-page-1/#comment-207177</link>
		<dc:creator>Guide to SL Viewer 2.0 Beta Information &#38; Reactions : Moonletters</dc:creator>
		<pubDate>Sat, 27 Feb 2010 06:05:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2564#comment-207177</guid>
		<description>[...] The Metaverse Journal looks at it [...]</description>
		<content:encoded><![CDATA[<p>[...] The Metaverse Journal looks at it [...]</p>
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		<title>By: Merged realities – events and issues for virtual worlds : The Metaverse Journal &#8211; Virtual World News</title>
		<link>http://www.metaversejournal.com/2010/02/23/second-life-2-0-sneak-peek-of-the-new-viewer/comment-page-1/#comment-207165</link>
		<dc:creator>Merged realities – events and issues for virtual worlds : The Metaverse Journal &#8211; Virtual World News</dc:creator>
		<pubDate>Thu, 25 Feb 2010 12:55:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2564#comment-207165</guid>
		<description>[...] of the potential uses of the new Shared Media functionality that was rolled out this week with Viewer 2. More of our thoughts on Viewer 2 in coming days, but one small pocket of resistance appears to be [...]</description>
		<content:encoded><![CDATA[<p>[...] of the potential uses of the new Shared Media functionality that was rolled out this week with Viewer 2. More of our thoughts on Viewer 2 in coming days, but one small pocket of resistance appears to be [...]</p>
]]></content:encoded>
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		<title>By: Simon Newstead</title>
		<link>http://www.metaversejournal.com/2010/02/23/second-life-2-0-sneak-peek-of-the-new-viewer/comment-page-1/#comment-207162</link>
		<dc:creator>Simon Newstead</dc:creator>
		<pubDate>Wed, 24 Feb 2010 17:17:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2564#comment-207162</guid>
		<description>Quite smart to go with a browser paradigm, being what newbies and all of us are comfortable with.  Personally I love how they have hidden all the advanced settings :)</description>
		<content:encoded><![CDATA[<p>Quite smart to go with a browser paradigm, being what newbies and all of us are comfortable with.  Personally I love how they have hidden all the advanced settings <img src='http://www.metaversejournal.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Holger Ass</title>
		<link>http://www.metaversejournal.com/2010/02/23/second-life-2-0-sneak-peek-of-the-new-viewer/comment-page-1/#comment-207158</link>
		<dc:creator>Holger Ass</dc:creator>
		<pubDate>Wed, 24 Feb 2010 10:00:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2564#comment-207158</guid>
		<description>the pictures are nearly 1 year old *loool*</description>
		<content:encoded><![CDATA[<p>the pictures are nearly 1 year old *loool*</p>
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		<title>By: xantariuscain</title>
		<link>http://www.metaversejournal.com/2010/02/23/second-life-2-0-sneak-peek-of-the-new-viewer/comment-page-1/#comment-207157</link>
		<dc:creator>xantariuscain</dc:creator>
		<pubDate>Wed, 24 Feb 2010 09:31:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2564#comment-207157</guid>
		<description>This is a good thing. The familiar browser interface is something that new users will find easier to use. Existing users may be a little frustrated (Linden Lab admits this on their blog), but none of them will leave as a result. The goal, for Linden Lab, is to address the usability concerns of many new users (50% of whom sign into Second Life once and never return).</description>
		<content:encoded><![CDATA[<p>This is a good thing. The familiar browser interface is something that new users will find easier to use. Existing users may be a little frustrated (Linden Lab admits this on their blog), but none of them will leave as a result. The goal, for Linden Lab, is to address the usability concerns of many new users (50% of whom sign into Second Life once and never return).</p>
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		<title>By: Maria Korolov</title>
		<link>http://www.metaversejournal.com/2010/02/23/second-life-2-0-sneak-peek-of-the-new-viewer/comment-page-1/#comment-207156</link>
		<dc:creator>Maria Korolov</dc:creator>
		<pubDate>Wed, 24 Feb 2010 08:03:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2564#comment-207156</guid>
		<description>I like having the location bar on top.. hopefully, this will make it easier to do hypergrid teleports in OpenSim.&lt;br&gt;&lt;br&gt;The big questions for me are -- will this support full 3d meshes? And does it fix the 4096-region teleport bug?&lt;br&gt;&lt;br&gt;-- Maria Korolov&lt;br&gt;Editor, Hypergrid Business&lt;br&gt;&lt;a href=&quot;http://www.hypergridbusiness.com&quot; rel=&quot;nofollow&quot;&gt;http://www.hypergridbusiness.com&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I like having the location bar on top.. hopefully, this will make it easier to do hypergrid teleports in OpenSim.</p>
<p>The big questions for me are &#8212; will this support full 3d meshes? And does it fix the 4096-region teleport bug?</p>
<p>&#8211; Maria Korolov<br />Editor, Hypergrid Business<br /><a href="http://www.hypergridbusiness.com" rel="nofollow">http://www.hypergridbusiness.com</a></p>
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		<title>By: Ariella Furman</title>
		<link>http://www.metaversejournal.com/2010/02/23/second-life-2-0-sneak-peek-of-the-new-viewer/comment-page-1/#comment-207155</link>
		<dc:creator>Ariella Furman</dc:creator>
		<pubDate>Wed, 24 Feb 2010 07:12:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2564#comment-207155</guid>
		<description>Great article and wow very interesting! It kind of reminds me of a browser-- it looks more universal. I hope the advanced settings aren&#039;t hard to find though-- for machinima&#039;s sake :)</description>
		<content:encoded><![CDATA[<p>Great article and wow very interesting! It kind of reminds me of a browser&#8211; it looks more universal. I hope the advanced settings aren&#39;t hard to find though&#8211; for machinima&#39;s sake <img src='http://www.metaversejournal.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Kyle G</title>
		<link>http://www.metaversejournal.com/2010/02/23/second-life-2-0-sneak-peek-of-the-new-viewer/comment-page-1/#comment-207154</link>
		<dc:creator>Kyle G</dc:creator>
		<pubDate>Wed, 24 Feb 2010 05:38:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=2564#comment-207154</guid>
		<description>I love the new look.  Hopefully it didn&#039;t break features for Opensim use.  Either way looks very modern &amp; well thought out.</description>
		<content:encoded><![CDATA[<p>I love the new look.  Hopefully it didn&#39;t break features for Opensim use.  Either way looks very modern &#038; well thought out.</p>
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