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	<title>Comments on: Second Life infrastructure: progress continues</title>
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	<description>Coverage of news, issues and events occurring in virtual worlds or those who create those worlds</description>
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		<title>By: The LOLO Pet Shop</title>
		<link>http://www.metaversejournal.com/2009/01/15/second-life-infrastructure-progress-continues/comment-page-1/#comment-206792</link>
		<dc:creator>The LOLO Pet Shop</dc:creator>
		<pubDate>Fri, 16 Jan 2009 09:55:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=1866#comment-206792</guid>
		<description>Looking at the long term, Linden Lab has made amazing improvements to Second Life, but usability is still a definite &quot;needs improvement&quot; area.  The Lindens are slowly learning how to scale up their systems, and the grid slowly is getting more stable.....   keyword there: slowly.....   but hey, slow &amp; steady wins, right?  Maybe if they rushed things, they&#039;d mess it right up &amp; the whole thing would spin out of control.&lt;br&gt;&lt;br&gt;Don&#039;t like geek speak?&lt;br&gt;For the resident non-geek, I wrote a quick summary of what FJs talking about at my blog.&lt;br&gt;I</description>
		<content:encoded><![CDATA[<p>Looking at the long term, Linden Lab has made amazing improvements to Second Life, but usability is still a definite &#8220;needs improvement&#8221; area.  The Lindens are slowly learning how to scale up their systems, and the grid slowly is getting more stable&#8230;..   keyword there: slowly&#8230;..   but hey, slow &#038; steady wins, right?  Maybe if they rushed things, they&#39;d mess it right up &#038; the whole thing would spin out of control.</p>
<p>Don&#39;t like geek speak?<br />For the resident non-geek, I wrote a quick summary of what FJs talking about at my blog.<br />I</p>
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		<title>By: radar</title>
		<link>http://www.metaversejournal.com/2009/01/15/second-life-infrastructure-progress-continues/comment-page-1/#comment-206791</link>
		<dc:creator>radar</dc:creator>
		<pubDate>Thu, 15 Jan 2009 23:56:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=1866#comment-206791</guid>
		<description>I like the terminology and geek speak. Those who don&#039;t understand it, ignore it. Those who do like knowing a little bit about the details of what&#039;s going on. Nothing&#039;s more annoying than supposed technical updates that have no technical information because they&#039;re made for people who are lucky to get their computers powered on.  The only way we&#039;ll actually know what&#039;s going on technically at LL is if they tell us.</description>
		<content:encoded><![CDATA[<p>I like the terminology and geek speak. Those who don&#39;t understand it, ignore it. Those who do like knowing a little bit about the details of what&#39;s going on. Nothing&#39;s more annoying than supposed technical updates that have no technical information because they&#39;re made for people who are lucky to get their computers powered on.  The only way we&#39;ll actually know what&#39;s going on technically at LL is if they tell us.</p>
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		<title>By: The LOLO Pet Shop</title>
		<link>http://www.metaversejournal.com/2009/01/15/second-life-infrastructure-progress-continues/comment-page-1/#comment-199984</link>
		<dc:creator>The LOLO Pet Shop</dc:creator>
		<pubDate>Thu, 15 Jan 2009 17:55:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=1866#comment-199984</guid>
		<description>Looking at the long term, Linden Lab has made amazing improvements to Second Life, but usability is still a definite &quot;needs improvement&quot; area.  The Lindens are slowly learning how to scale up their systems, and the grid slowly is getting more stable.....   keyword there: slowly.....   but hey, slow &amp; steady wins, right?  Maybe if they rushed things, they&#039;d mess it right up &amp; the whole thing would spin out of control.&lt;br&gt;&lt;br&gt;Don&#039;t like geek speak?&lt;br&gt;For the resident non-geek, I wrote a quick summary of what FJs talking about at my blog.&lt;br&gt;I</description>
		<content:encoded><![CDATA[<p>Looking at the long term, Linden Lab has made amazing improvements to Second Life, but usability is still a definite &#8220;needs improvement&#8221; area.  The Lindens are slowly learning how to scale up their systems, and the grid slowly is getting more stable&#8230;..   keyword there: slowly&#8230;..   but hey, slow &#038; steady wins, right?  Maybe if they rushed things, they&#39;d mess it right up &#038; the whole thing would spin out of control.</p>
<p>Don&#39;t like geek speak?<br />For the resident non-geek, I wrote a quick summary of what FJs talking about at my blog.<br />I</p>
]]></content:encoded>
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		<title>By: radar</title>
		<link>http://www.metaversejournal.com/2009/01/15/second-life-infrastructure-progress-continues/comment-page-1/#comment-199772</link>
		<dc:creator>radar</dc:creator>
		<pubDate>Thu, 15 Jan 2009 07:56:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=1866#comment-199772</guid>
		<description>I like the terminology and geek speak. Those who don&#039;t understand it, ignore it. Those who do like knowing a little bit about the details of what&#039;s going on. Nothing&#039;s more annoying than supposed technical updates that have no technical information because they&#039;re made for people who are lucky to get their computers powered on.  The only way we&#039;ll actually know what&#039;s going on technically at LL is if they tell us.</description>
		<content:encoded><![CDATA[<p>I like the terminology and geek speak. Those who don&#39;t understand it, ignore it. Those who do like knowing a little bit about the details of what&#39;s going on. Nothing&#39;s more annoying than supposed technical updates that have no technical information because they&#39;re made for people who are lucky to get their computers powered on.  The only way we&#39;ll actually know what&#39;s going on technically at LL is if they tell us.</p>
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