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	<title>Comments on: SL Combat Expo kicks off</title>
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	<link>http://www.metaversejournal.com/2008/05/18/sl-combat-expo-kicks-off/</link>
	<description>Coverage of news, issues and events occurring in virtual worlds or those who create those worlds</description>
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		<title>By: Apollo Case</title>
		<link>http://www.metaversejournal.com/2008/05/18/sl-combat-expo-kicks-off/comment-page-1/#comment-135636</link>
		<dc:creator>Apollo Case</dc:creator>
		<pubDate>Tue, 20 May 2008 05:06:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=1143#comment-135636</guid>
		<description>Dandelion, I think the idea of letting estate owners set script and rez permissions according avatar age or account type is certainly a good idea. Also as SL moves to open servers, sim owners will have even more choice as to how to control access and security on their land.</description>
		<content:encoded><![CDATA[<p>Dandelion, I think the idea of letting estate owners set script and rez permissions according avatar age or account type is certainly a good idea. Also as SL moves to open servers, sim owners will have even more choice as to how to control access and security on their land.</p>
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		<title>By: dandellion Kimban</title>
		<link>http://www.metaversejournal.com/2008/05/18/sl-combat-expo-kicks-off/comment-page-1/#comment-135635</link>
		<dc:creator>dandellion Kimban</dc:creator>
		<pubDate>Mon, 19 May 2008 16:22:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=1143#comment-135635</guid>
		<description>You know, weapons used in grief attacks are rarely those used in combat. Griefing is a matter of security of the software not existence of weapons. Speaking of which, we could do a bit more about security. Please sign this &lt;a href=&quot;http://metaverse.acidzen.org/2008/lets-stop-griefing-please&quot; rel=&quot;nofollow&quot;&gt;JIRA&lt;/a&gt;. Thanks.</description>
		<content:encoded><![CDATA[<p>You know, weapons used in grief attacks are rarely those used in combat. Griefing is a matter of security of the software not existence of weapons. Speaking of which, we could do a bit more about security. Please sign this <a href="http://metaverse.acidzen.org/2008/lets-stop-griefing-please" rel="nofollow">JIRA</a>. Thanks.</p>
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		<title>By: Wolfie Rankin</title>
		<link>http://www.metaversejournal.com/2008/05/18/sl-combat-expo-kicks-off/comment-page-1/#comment-135634</link>
		<dc:creator>Wolfie Rankin</dc:creator>
		<pubDate>Mon, 19 May 2008 15:24:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=1143#comment-135634</guid>
		<description>There are weapon free sims, but griefers still turn up with them and cause problems. &lt;br&gt;&lt;br&gt;Many of them are just buying weapons from somewhere.&lt;br&gt;&lt;br&gt;I&#039;d like to see a system where an object had to be marked as a weapon by it&#039;s creator, and if a person tried to rez a weapon on a weapon free sim, they couldn&#039;t... that simple.&lt;br&gt;&lt;br&gt;Wolfie!</description>
		<content:encoded><![CDATA[<p>There are weapon free sims, but griefers still turn up with them and cause problems. </p>
<p>Many of them are just buying weapons from somewhere.</p>
<p>I&#8217;d like to see a system where an object had to be marked as a weapon by it&#8217;s creator, and if a person tried to rez a weapon on a weapon free sim, they couldn&#8217;t&#8230; that simple.</p>
<p>Wolfie!</p>
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		<title>By: skribe Forti</title>
		<link>http://www.metaversejournal.com/2008/05/18/sl-combat-expo-kicks-off/comment-page-1/#comment-135633</link>
		<dc:creator>skribe Forti</dc:creator>
		<pubDate>Mon, 19 May 2008 11:46:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=1143#comment-135633</guid>
		<description>SL is easily big enough to cater for both viewpoints.</description>
		<content:encoded><![CDATA[<p>SL is easily big enough to cater for both viewpoints.</p>
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		<title>By: Apollo Case</title>
		<link>http://www.metaversejournal.com/2008/05/18/sl-combat-expo-kicks-off/comment-page-1/#comment-135632</link>
		<dc:creator>Apollo Case</dc:creator>
		<pubDate>Sun, 18 May 2008 22:50:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=1143#comment-135632</guid>
		<description>Thanks for the write-up Lowell. Also, I think a lot of companies from many sectors will be looking for skilled builders, scripters and other content creators. Either to build initial content or help maintain it later, and also guide them around Second Life. This would include how to make their parts of the Metaverse weapons free, if they choose to, or to choose the level of security they wish to have. As Dandellion says, there are parts of the grid that are weapons free,  and that policy can be set (if they choose to) by the owner of the land.</description>
		<content:encoded><![CDATA[<p>Thanks for the write-up Lowell. Also, I think a lot of companies from many sectors will be looking for skilled builders, scripters and other content creators. Either to build initial content or help maintain it later, and also guide them around Second Life. This would include how to make their parts of the Metaverse weapons free, if they choose to, or to choose the level of security they wish to have. As Dandellion says, there are parts of the grid that are weapons free,  and that policy can be set (if they choose to) by the owner of the land.</p>
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		<title>By: dandellion Kimban</title>
		<link>http://www.metaversejournal.com/2008/05/18/sl-combat-expo-kicks-off/comment-page-1/#comment-135631</link>
		<dc:creator>dandellion Kimban</dc:creator>
		<pubDate>Sun, 18 May 2008 15:06:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=1143#comment-135631</guid>
		<description>We do have parts of the grid that are weapon free, right?</description>
		<content:encoded><![CDATA[<p>We do have parts of the grid that are weapon free, right?</p>
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		<title>By: Wolfie Rankin</title>
		<link>http://www.metaversejournal.com/2008/05/18/sl-combat-expo-kicks-off/comment-page-1/#comment-135630</link>
		<dc:creator>Wolfie Rankin</dc:creator>
		<pubDate>Sun, 18 May 2008 03:05:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=1143#comment-135630</guid>
		<description>I agree Lowell, I hope that one day we can have a weapons free grid.&lt;br&gt;There are plenty of games out there with the type of graphics gamers want,&lt;br&gt;Leave SL for those of us who just want to build and make friends in peace.&lt;br&gt;&lt;br&gt;Wolfie!</description>
		<content:encoded><![CDATA[<p>I agree Lowell, I hope that one day we can have a weapons free grid.<br />There are plenty of games out there with the type of graphics gamers want,<br />Leave SL for those of us who just want to build and make friends in peace.</p>
<p>Wolfie!</p>
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