Comments on: The Sims Online dies /2008/05/03/the-sims-online-dies/ Coverage of news, issues and events occurring in virtual worlds or those who create those worlds Fri, 31 Dec 2010 23:47:00 +0000 hourly 1 http://wordpress.org/?v=3.0.4 By: What has Second Life achieved in five years? : The Metaverse Journal - Australia’s Virtual World News Service /2008/05/03/the-sims-online-dies/comment-page-1/#comment-110453 What has Second Life achieved in five years? : The Metaverse Journal - Australia’s Virtual World News Service Sun, 22 Jun 2008 04:13:21 +0000 /?p=1120#comment-110453 [...] a worthwhile exercise. Until then, there were gaming worlds and more restrictive social worlds like The Sims Online. Most importantly, it’s started to change the mindset of the broader population - virtual [...] [...] a worthwhile exercise. Until then, there were gaming worlds and more restrictive social worlds like The Sims Online. Most importantly, it’s started to change the mindset of the broader population – virtual [...]

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By: Michelle /2008/05/03/the-sims-online-dies/comment-page-1/#comment-135713 Michelle Sat, 14 Jun 2008 03:34:47 +0000 /?p=1120#comment-135713 I think EA's problem was that they did not promote it enough. Then they just let it die instead of trying to save it. I never once heard that they were changing it to EA Land (stupid name) until yesterday. If they truly wanted the same to succeed they would have done much more advertising. The game was fun, I played it for about a year. Some die-hard fans are probably very upset, but EA could have made the game much better. I think their concept was brilliant, but I don't think they tried hard enough. I think EA’s problem was that they did not promote it enough. Then they just let it die instead of trying to save it. I never once heard that they were changing it to EA Land (stupid name) until yesterday. If they truly wanted the same to succeed they would have done much more advertising. The game was fun, I played it for about a year. Some die-hard fans are probably very upset, but EA could have made the game much better. I think their concept was brilliant, but I don’t think they tried hard enough.

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By: Michelle /2008/05/03/the-sims-online-dies/comment-page-1/#comment-107185 Michelle Sat, 14 Jun 2008 02:34:47 +0000 /?p=1120#comment-107185 I think EA's problem was that they did not promote it enough. Then they just let it die instead of trying to save it. I never once heard that they were changing it to EA Land (stupid name) until yesterday. If they truly wanted the same to succeed they would have done much more advertising. The game was fun, I played it for about a year. Some die-hard fans are probably very upset, but EA could have made the game much better. I think their concept was brilliant, but I don't think they tried hard enough. I think EA’s problem was that they did not promote it enough. Then they just let it die instead of trying to save it. I never once heard that they were changing it to EA Land (stupid name) until yesterday. If they truly wanted the same to succeed they would have done much more advertising. The game was fun, I played it for about a year. Some die-hard fans are probably very upset, but EA could have made the game much better. I think their concept was brilliant, but I don’t think they tried hard enough.

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