Comments on: Australia Day 2008 in Second Life /2008/01/26/australia-day-2008-in-second-life/ Coverage of news, issues and events occurring in virtual worlds or those who create those worlds Sat, 01 Jan 2011 15:49:00 +0000 hourly 1 http://wordpress.org/?v=3.0.4 By: Virtual Worlds and Australia 2008 Part 1 : The Metaverse Journal - Australia’s Virtual World News Service /2008/01/26/australia-day-2008-in-second-life/comment-page-1/#comment-186185 Virtual Worlds and Australia 2008 Part 1 : The Metaverse Journal - Australia’s Virtual World News Service Sun, 28 Dec 2008 09:42:15 +0000 /2008/01/26/australia-day-2008-in-second-life/#comment-186185 [...] writer, Bix Ashbourne, wrote about the loss of his virtual world skepticism - Australia Day was celebrated in style in Second Life - A guest post from Wolfie Rankin on Furries, griefing and sexuality led to some of [...] [...] writer, Bix Ashbourne, wrote about the loss of his virtual world skepticism – Australia Day was celebrated in style in Second Life – A guest post from Wolfie Rankin on Furries, griefing and sexuality led to some of [...]

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By: Wolfie Rankin /2008/01/26/australia-day-2008-in-second-life/comment-page-1/#comment-45979 Wolfie Rankin Mon, 28 Jan 2008 06:17:37 +0000 /2008/01/26/australia-day-2008-in-second-life/#comment-45979 Rockit was funny, I ended up with five players per team, and during the game two on one side crashed [as one segment required the use of their browser and apparently their computer couldn't handle it]. But that was ok, we edited it before it went to air. ;) Wolfie! Rockit was funny, I ended up with five players per team, and during the game two on one side crashed [as one segment required the use of their browser and apparently their computer couldn't handle it].

But that was ok, we edited it before it went to air. ;)

Wolfie!

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By: Wolfie Rankin /2008/01/26/australia-day-2008-in-second-life/comment-page-1/#comment-135871 Wolfie Rankin Mon, 28 Jan 2008 06:17:37 +0000 /2008/01/26/australia-day-2008-in-second-life/#comment-135871 Rockit was funny, I ended up with five players per team, and during the game two on one side crashed [as one segment required the use of their browser and apparently their computer couldn't handle it].<br><br>But that was ok, we edited it before it went to air. ;)<br><br>Wolfie! Rockit was funny, I ended up with five players per team, and during the game two on one side crashed [as one segment required the use of their browser and apparently their computer couldn't handle it].

But that was ok, we edited it before it went to air. ;)

Wolfie!

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