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	<title>Comments on: SydSim &#8211; is that progress?</title>
	<atom:link href="http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/</link>
	<description>Coverage of news, issues and events occurring in virtual worlds or those who create those worlds</description>
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		<title>By: Lee Hopkins</title>
		<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-23426</link>
		<dc:creator>Lee Hopkins</dc:creator>
		<pubDate>Wed, 19 Dec 2007 15:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-23426</guid>
		<description>I tried the holodeck - cool, but the teleport button wouldn&#039;t take me back down again; i had to re-open the slurl link and go via that back to Martin Place.

I&#039;d love to find somewhere that would be good office space... alas, it seems nothing available just yet.</description>
		<content:encoded><![CDATA[<p>I tried the holodeck &#8211; cool, but the teleport button wouldn&#8217;t take me back down again; i had to re-open the slurl link and go via that back to Martin Place.</p>
<p>I&#8217;d love to find somewhere that would be good office space&#8230; alas, it seems nothing available just yet.</p>
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		<title>By: Lee Hopkins</title>
		<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-135529</link>
		<dc:creator>Lee Hopkins</dc:creator>
		<pubDate>Wed, 19 Dec 2007 15:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-135529</guid>
		<description>I tried the holodeck - cool, but the teleport button wouldn&#039;t take me back down again; i had to re-open the slurl link and go via that back to Martin Place.&lt;br&gt;&lt;br&gt;I&#039;d love to find somewhere that would be good office space... alas, it seems nothing available just yet.</description>
		<content:encoded><![CDATA[<p>I tried the holodeck &#8211; cool, but the teleport button wouldn&#8217;t take me back down again; i had to re-open the slurl link and go via that back to Martin Place.</p>
<p>I&#8217;d love to find somewhere that would be good office space&#8230; alas, it seems nothing available just yet.</p>
]]></content:encoded>
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		<title>By: Juko Tempel</title>
		<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-19143</link>
		<dc:creator>Juko Tempel</dc:creator>
		<pubDate>Thu, 06 Dec 2007 22:10:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-19143</guid>
		<description>Check out the holodeck on SydSim.. find the phone boxes and red teleport buttons, then use the map to navigate views and teloport points.. very neat!</description>
		<content:encoded><![CDATA[<p>Check out the holodeck on SydSim.. find the phone boxes and red teleport buttons, then use the map to navigate views and teloport points.. very neat!</p>
]]></content:encoded>
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	<item>
		<title>By: Juko Tempel</title>
		<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-135528</link>
		<dc:creator>Juko Tempel</dc:creator>
		<pubDate>Thu, 06 Dec 2007 22:10:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-135528</guid>
		<description>Check out the holodeck on SydSim.. find the phone boxes and red teleport buttons, then use the map to navigate views and teloport points.. very neat!</description>
		<content:encoded><![CDATA[<p>Check out the holodeck on SydSim.. find the phone boxes and red teleport buttons, then use the map to navigate views and teloport points.. very neat!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pants</title>
		<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-19002</link>
		<dc:creator>Pants</dc:creator>
		<pubDate>Tue, 04 Dec 2007 22:56:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-19002</guid>
		<description>/me likes to go base jumping off the tall buildings in Sydsim :)

Don&#039;t fret Lowell; it&#039;ll come good ;)</description>
		<content:encoded><![CDATA[<p>/me likes to go base jumping off the tall buildings in Sydsim <img src='http://www.metaversejournal.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Don&#8217;t fret Lowell; it&#8217;ll come good <img src='http://www.metaversejournal.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Pants</title>
		<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-135527</link>
		<dc:creator>Pants</dc:creator>
		<pubDate>Tue, 04 Dec 2007 22:56:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-135527</guid>
		<description>/me likes to go base jumping off the tall buildings in Sydsim :)&lt;br&gt;&lt;br&gt;Don&#039;t fret Lowell; it&#039;ll come good ;)</description>
		<content:encoded><![CDATA[<p>/me likes to go base jumping off the tall buildings in Sydsim <img src='http://www.metaversejournal.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Don&#8217;t fret Lowell; it&#8217;ll come good <img src='http://www.metaversejournal.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Toby</title>
		<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-18988</link>
		<dc:creator>Toby</dc:creator>
		<pubDate>Tue, 04 Dec 2007 11:06:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-18988</guid>
		<description>And, to borrow from Pooh, “It is more fun to talk with someone who doesn&#039;t use long, difficult words but rather short, easy words like &quot;What about lunch?&quot;”</description>
		<content:encoded><![CDATA[<p>And, to borrow from Pooh, “It is more fun to talk with someone who doesn&#8217;t use long, difficult words but rather short, easy words like &#8220;What about lunch?&#8221;”</p>
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		<title>By: Toby</title>
		<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-135526</link>
		<dc:creator>Toby</dc:creator>
		<pubDate>Tue, 04 Dec 2007 11:06:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-135526</guid>
		<description>And, to borrow from Pooh, “It is more fun to talk with someone who doesn&#039;t use long, difficult words but rather short, easy words like &quot;What about lunch?&quot;”</description>
		<content:encoded><![CDATA[<p>And, to borrow from Pooh, “It is more fun to talk with someone who doesn&#8217;t use long, difficult words but rather short, easy words like &#8220;What about lunch?&#8221;”</p>
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		<title>By: Craig Middleton</title>
		<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-18977</link>
		<dc:creator>Craig Middleton</dc:creator>
		<pubDate>Tue, 04 Dec 2007 03:58:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-18977</guid>
		<description>Hi - hey Rome wasn&#039;t built in a day, and we never expected Sydsim would be either.  Growth for this project relies on 3rd party businesses engaging in the project, rather than us building it all ourselves.  To borrow fro Kierkegaard - Patience is necessary, and one cannot reap immediately where one has sown</description>
		<content:encoded><![CDATA[<p>Hi &#8211; hey Rome wasn&#8217;t built in a day, and we never expected Sydsim would be either.  Growth for this project relies on 3rd party businesses engaging in the project, rather than us building it all ourselves.  To borrow fro Kierkegaard &#8211; Patience is necessary, and one cannot reap immediately where one has sown</p>
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		<title>By: Craig Middleton</title>
		<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-135525</link>
		<dc:creator>Craig Middleton</dc:creator>
		<pubDate>Tue, 04 Dec 2007 03:58:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-135525</guid>
		<description>Hi - hey Rome wasn&#039;t built in a day, and we never expected Sydsim would be either.  Growth for this project relies on 3rd party businesses engaging in the project, rather than us building it all ourselves.  To borrow fro Kierkegaard - Patience is necessary, and one cannot reap immediately where one has sown</description>
		<content:encoded><![CDATA[<p>Hi &#8211; hey Rome wasn&#8217;t built in a day, and we never expected Sydsim would be either.  Growth for this project relies on 3rd party businesses engaging in the project, rather than us building it all ourselves.  To borrow fro Kierkegaard &#8211; Patience is necessary, and one cannot reap immediately where one has sown</p>
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