Comments on: SydSim – is that progress? /2007/12/03/sydsim-is-that-progress/ Coverage of news, issues and events occurring in virtual worlds or those who create those worlds Fri, 31 Dec 2010 23:47:00 +0000 hourly 1 http://wordpress.org/?v=3.0.4 By: Lee Hopkins /2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-23426 Lee Hopkins Wed, 19 Dec 2007 15:18:11 +0000 http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-23426 I tried the holodeck - cool, but the teleport button wouldn't take me back down again; i had to re-open the slurl link and go via that back to Martin Place. I'd love to find somewhere that would be good office space... alas, it seems nothing available just yet. I tried the holodeck – cool, but the teleport button wouldn’t take me back down again; i had to re-open the slurl link and go via that back to Martin Place.

I’d love to find somewhere that would be good office space… alas, it seems nothing available just yet.

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By: Lee Hopkins /2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-135529 Lee Hopkins Wed, 19 Dec 2007 15:18:11 +0000 http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-135529 I tried the holodeck - cool, but the teleport button wouldn't take me back down again; i had to re-open the slurl link and go via that back to Martin Place.<br><br>I'd love to find somewhere that would be good office space... alas, it seems nothing available just yet. I tried the holodeck – cool, but the teleport button wouldn’t take me back down again; i had to re-open the slurl link and go via that back to Martin Place.

I’d love to find somewhere that would be good office space… alas, it seems nothing available just yet.

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By: Juko Tempel /2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-19143 Juko Tempel Thu, 06 Dec 2007 22:10:32 +0000 http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-19143 Check out the holodeck on SydSim.. find the phone boxes and red teleport buttons, then use the map to navigate views and teloport points.. very neat! Check out the holodeck on SydSim.. find the phone boxes and red teleport buttons, then use the map to navigate views and teloport points.. very neat!

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By: Juko Tempel /2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-135528 Juko Tempel Thu, 06 Dec 2007 22:10:32 +0000 http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-135528 Check out the holodeck on SydSim.. find the phone boxes and red teleport buttons, then use the map to navigate views and teloport points.. very neat! Check out the holodeck on SydSim.. find the phone boxes and red teleport buttons, then use the map to navigate views and teloport points.. very neat!

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By: Pants /2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-19002 Pants Tue, 04 Dec 2007 22:56:30 +0000 http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-19002 /me likes to go base jumping off the tall buildings in Sydsim :) Don't fret Lowell; it'll come good ;) /me likes to go base jumping off the tall buildings in Sydsim :)

Don’t fret Lowell; it’ll come good ;)

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By: Pants /2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-135527 Pants Tue, 04 Dec 2007 22:56:30 +0000 http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-135527 /me likes to go base jumping off the tall buildings in Sydsim :)<br><br>Don't fret Lowell; it'll come good ;) /me likes to go base jumping off the tall buildings in Sydsim :)

Don’t fret Lowell; it’ll come good ;)

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By: Toby /2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-18988 Toby Tue, 04 Dec 2007 11:06:11 +0000 http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-18988 And, to borrow from Pooh, “It is more fun to talk with someone who doesn't use long, difficult words but rather short, easy words like "What about lunch?"” And, to borrow from Pooh, “It is more fun to talk with someone who doesn’t use long, difficult words but rather short, easy words like “What about lunch?””

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By: Toby /2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-135526 Toby Tue, 04 Dec 2007 11:06:11 +0000 http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-135526 And, to borrow from Pooh, “It is more fun to talk with someone who doesn't use long, difficult words but rather short, easy words like "What about lunch?"” And, to borrow from Pooh, “It is more fun to talk with someone who doesn’t use long, difficult words but rather short, easy words like “What about lunch?””

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By: Craig Middleton /2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-18977 Craig Middleton Tue, 04 Dec 2007 03:58:15 +0000 http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-18977 Hi - hey Rome wasn't built in a day, and we never expected Sydsim would be either. Growth for this project relies on 3rd party businesses engaging in the project, rather than us building it all ourselves. To borrow fro Kierkegaard - Patience is necessary, and one cannot reap immediately where one has sown Hi – hey Rome wasn’t built in a day, and we never expected Sydsim would be either. Growth for this project relies on 3rd party businesses engaging in the project, rather than us building it all ourselves. To borrow fro Kierkegaard – Patience is necessary, and one cannot reap immediately where one has sown

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By: Craig Middleton /2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-135525 Craig Middleton Tue, 04 Dec 2007 03:58:15 +0000 http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-135525 Hi - hey Rome wasn't built in a day, and we never expected Sydsim would be either. Growth for this project relies on 3rd party businesses engaging in the project, rather than us building it all ourselves. To borrow fro Kierkegaard - Patience is necessary, and one cannot reap immediately where one has sown Hi – hey Rome wasn’t built in a day, and we never expected Sydsim would be either. Growth for this project relies on 3rd party businesses engaging in the project, rather than us building it all ourselves. To borrow fro Kierkegaard – Patience is necessary, and one cannot reap immediately where one has sown

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