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	<title>Comments on: SydSim &#8211; is that progress?</title>
	<atom:link href="http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/</link>
	<description>Coverage of news, issues and events occurring in virtual worlds or those who create those worlds</description>
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		<title>By: Lee Hopkins</title>
		<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-23426</link>
		<dc:creator>Lee Hopkins</dc:creator>
		<pubDate>Wed, 19 Dec 2007 15:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-23426</guid>
		<description>I tried the holodeck - cool, but the teleport button wouldn&#039;t take me back down again; i had to re-open the slurl link and go via that back to Martin Place.

I&#039;d love to find somewhere that would be good office space... alas, it seems nothing available just yet.</description>
		<content:encoded><![CDATA[<p>I tried the holodeck &#8211; cool, but the teleport button wouldn&#8217;t take me back down again; i had to re-open the slurl link and go via that back to Martin Place.</p>
<p>I&#8217;d love to find somewhere that would be good office space&#8230; alas, it seems nothing available just yet.</p>
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		<title>By: Lee Hopkins</title>
		<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-135529</link>
		<dc:creator>Lee Hopkins</dc:creator>
		<pubDate>Wed, 19 Dec 2007 15:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-135529</guid>
		<description>I tried the holodeck - cool, but the teleport button wouldn&#039;t take me back down again; i had to re-open the slurl link and go via that back to Martin Place.&lt;br&gt;&lt;br&gt;I&#039;d love to find somewhere that would be good office space... alas, it seems nothing available just yet.</description>
		<content:encoded><![CDATA[<p>I tried the holodeck &#8211; cool, but the teleport button wouldn&#8217;t take me back down again; i had to re-open the slurl link and go via that back to Martin Place.</p>
<p>I&#8217;d love to find somewhere that would be good office space&#8230; alas, it seems nothing available just yet.</p>
]]></content:encoded>
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		<title>By: Juko Tempel</title>
		<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-19143</link>
		<dc:creator>Juko Tempel</dc:creator>
		<pubDate>Thu, 06 Dec 2007 22:10:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-19143</guid>
		<description>Check out the holodeck on SydSim.. find the phone boxes and red teleport buttons, then use the map to navigate views and teloport points.. very neat!</description>
		<content:encoded><![CDATA[<p>Check out the holodeck on SydSim.. find the phone boxes and red teleport buttons, then use the map to navigate views and teloport points.. very neat!</p>
]]></content:encoded>
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		<title>By: Juko Tempel</title>
		<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-135528</link>
		<dc:creator>Juko Tempel</dc:creator>
		<pubDate>Thu, 06 Dec 2007 22:10:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-135528</guid>
		<description>Check out the holodeck on SydSim.. find the phone boxes and red teleport buttons, then use the map to navigate views and teloport points.. very neat!</description>
		<content:encoded><![CDATA[<p>Check out the holodeck on SydSim.. find the phone boxes and red teleport buttons, then use the map to navigate views and teloport points.. very neat!</p>
]]></content:encoded>
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		<title>By: Pants</title>
		<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-19002</link>
		<dc:creator>Pants</dc:creator>
		<pubDate>Tue, 04 Dec 2007 22:56:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-19002</guid>
		<description>/me likes to go base jumping off the tall buildings in Sydsim :)

Don&#039;t fret Lowell; it&#039;ll come good ;)</description>
		<content:encoded><![CDATA[<p>/me likes to go base jumping off the tall buildings in Sydsim <img src='http://www.metaversejournal.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Don&#8217;t fret Lowell; it&#8217;ll come good <img src='http://www.metaversejournal.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>By: Pants</title>
		<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-135527</link>
		<dc:creator>Pants</dc:creator>
		<pubDate>Tue, 04 Dec 2007 22:56:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-135527</guid>
		<description>/me likes to go base jumping off the tall buildings in Sydsim :)&lt;br&gt;&lt;br&gt;Don&#039;t fret Lowell; it&#039;ll come good ;)</description>
		<content:encoded><![CDATA[<p>/me likes to go base jumping off the tall buildings in Sydsim <img src='http://www.metaversejournal.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Don&#8217;t fret Lowell; it&#8217;ll come good <img src='http://www.metaversejournal.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>By: Toby</title>
		<link>http://www.metaversejournal.com/2007/12/03/sydsim-is-that-progress/comment-page-1/#comment-18988</link>
		<dc:creator>Toby</dc:creator>
		<pubDate>Tue, 04 Dec 2007 11:06:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/12/03/sydsim-is-that-progress/#comment-18988</guid>
		<description>And, to borrow from Pooh, “It is more fun to talk with someone who doesn&#039;t use long, difficult words but rather short, easy words like &quot;What about lunch?&quot;”</description>
		<content:encoded><![CDATA[<p>And, to borrow from Pooh, “It is more fun to talk with someone who doesn&#8217;t use long, difficult words but rather short, easy words like &#8220;What about lunch?&#8221;”</p>
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