Comments on: Casinos in SL – the beginning of the end? /2007/04/06/casinos-in-sl-the-beginning-of-the-end/ Coverage of news, issues and events occurring in virtual worlds or those who create those worlds Sun, 05 Dec 2010 23:38:00 +0000 hourly 1 http://wordpress.org/?v=3.0.2 By: william fish /2007/04/06/casinos-in-sl-the-beginning-of-the-end/comment-page-1/#comment-136034 william fish Sat, 07 Apr 2007 14:28:51 +0000 http://www.sloz.info/2007/04/06/casinos-in-sl-the-beginning-of-the-end/#comment-136034 Fact is most large casino's are on private islands. Fact is mainland casino's are rather small in comparision and provide just as much lag if not less then those at a club on mainland. Scripts from a casino contribute to lag but are not all to blame for lag (server lag). Using high rez textures on a home can contribute more lag (client or computer lag) making it more noticable to the user then scripts. Using AO's on yourself and multiplying that by everyone that's at a place in SL can contribute to lag. <br><br>Bottom line is casino's are not all to blame for mainland lag. <br><br>Stick 40 prim heavy script heavy avi's in a class 5 sim with nonthing in it.. no buildings no textures no casinos/clubs and tell me you dont experience lag. My guess is you will. <br><br>And no... not all casino's go camp crazy with 20+ camping chairs and 20+ zombies. :) Fact is most large casino’s are on private islands. Fact is mainland casino’s are rather small in comparision and provide just as much lag if not less then those at a club on mainland. Scripts from a casino contribute to lag but are not all to blame for lag (server lag). Using high rez textures on a home can contribute more lag (client or computer lag) making it more noticable to the user then scripts. Using AO’s on yourself and multiplying that by everyone that’s at a place in SL can contribute to lag.

Bottom line is casino’s are not all to blame for mainland lag.

Stick 40 prim heavy script heavy avi’s in a class 5 sim with nonthing in it.. no buildings no textures no casinos/clubs and tell me you dont experience lag. My guess is you will.

And no… not all casino’s go camp crazy with 20+ camping chairs and 20+ zombies. :)

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By: william fish /2007/04/06/casinos-in-sl-the-beginning-of-the-end/comment-page-1/#comment-2627 william fish Sat, 07 Apr 2007 13:28:51 +0000 http://www.sloz.info/2007/04/06/casinos-in-sl-the-beginning-of-the-end/#comment-2627 Fact is most large casino's are on private islands. Fact is mainland casino's are rather small in comparision and provide just as much lag if not less then those at a club on mainland. Scripts from a casino contribute to lag but are not all to blame for lag (server lag). Using high rez textures on a home can contribute more lag (client or computer lag) making it more noticable to the user then scripts. Using AO's on yourself and multiplying that by everyone that's at a place in SL can contribute to lag. Bottom line is casino's are not all to blame for mainland lag. Stick 40 prim heavy script heavy avi's in a class 5 sim with nonthing in it.. no buildings no textures no casinos/clubs and tell me you dont experience lag. My guess is you will. And no... not all casino's go camp crazy with 20+ camping chairs and 20+ zombies. :) Fact is most large casino’s are on private islands. Fact is mainland casino’s are rather small in comparision and provide just as much lag if not less then those at a club on mainland. Scripts from a casino contribute to lag but are not all to blame for lag (server lag). Using high rez textures on a home can contribute more lag (client or computer lag) making it more noticable to the user then scripts. Using AO’s on yourself and multiplying that by everyone that’s at a place in SL can contribute to lag.

Bottom line is casino’s are not all to blame for mainland lag.

Stick 40 prim heavy script heavy avi’s in a class 5 sim with nonthing in it.. no buildings no textures no casinos/clubs and tell me you dont experience lag. My guess is you will.

And no… not all casino’s go camp crazy with 20+ camping chairs and 20+ zombies. :)

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