<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	xmlns:media="http://search.yahoo.com/mrss/"
	>
<channel>
	<title>Comments on: Four Corners on SL: it&#8217;s good, bad AND ugly</title>
	<atom:link href="http://www.metaversejournal.com/2007/03/19/four-corners-on-sl-its-good-bad-and-ugly/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.metaversejournal.com/2007/03/19/four-corners-on-sl-its-good-bad-and-ugly/</link>
	<description>Coverage of news, issues and events occurring in virtual worlds or those who create those worlds</description>
	<lastBuildDate>Wed, 17 Mar 2010 10:03:25 +1100</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.1</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: A year ago on The Metaverse Journal : The Metaverse Journal - Australia&#8217;s Virtual World News Service</title>
		<link>http://www.metaversejournal.com/2007/03/19/four-corners-on-sl-its-good-bad-and-ugly/comment-page-1/#comment-70206</link>
		<dc:creator>A year ago on The Metaverse Journal : The Metaverse Journal - Australia&#8217;s Virtual World News Service</dc:creator>
		<pubDate>Mon, 17 Mar 2008 23:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/03/19/four-corners-on-sl-its-good-bad-and-ugly/#comment-70206</guid>
		<description>[...] you&#039;re new here, you may want to subscribe to my RSS feed. Thanks for visiting!We provided a blow-by-blow account of the Four Corners episode on Second Life and the in-world Q&amp;A with Four Corners reporter [...]</description>
		<content:encoded><![CDATA[<p>[...] you&#8217;re new here, you may want to subscribe to my RSS feed. Thanks for visiting!We provided a blow-by-blow account of the Four Corners episode on Second Life and the in-world Q&#38;A with Four Corners reporter [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Virtual Worlds and Australia 2007 Part 1 : The Metaverse Journal - Australia&#8217;s Virtual World News Service</title>
		<link>http://www.metaversejournal.com/2007/03/19/four-corners-on-sl-its-good-bad-and-ugly/comment-page-1/#comment-25998</link>
		<dc:creator>Virtual Worlds and Australia 2007 Part 1 : The Metaverse Journal - Australia&#8217;s Virtual World News Service</dc:creator>
		<pubDate>Sun, 23 Dec 2007 12:25:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/03/19/four-corners-on-sl-its-good-bad-and-ugly/#comment-25998</guid>
		<description>[...] Second Life Cable Network launched. - ABC launched their island presence, coinciding with a Four Corners documentary on Second Life. - our own in-world presence launched. - we profiled Gary [...]</description>
		<content:encoded><![CDATA[<p>[...] Second Life Cable Network launched. &#8211; ABC launched their island presence, coinciding with a Four Corners documentary on Second Life. &#8211; our own in-world presence launched. &#8211; we profiled Gary [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Daniel</title>
		<link>http://www.metaversejournal.com/2007/03/19/four-corners-on-sl-its-good-bad-and-ugly/comment-page-1/#comment-135226</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Thu, 22 Mar 2007 05:43:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/03/19/four-corners-on-sl-its-good-bad-and-ugly/#comment-135226</guid>
		<description>Hi Sardionerak ,&lt;br&gt;&lt;br&gt;I think Second Life has loads of potential...&lt;br&gt;&lt;br&gt;Sure, the current releases could do with shaping and improvement..&lt;br&gt;&lt;br&gt;I think you most likely haven&#039;t heard that the frontend is becoming open-source, and that within a year, the backend will also become open-source...&lt;br&gt;&lt;br&gt;Also , there will be improved physics engines used in the future I&#039;m told, with better programming structures, which will open SL up with loads more potential.&lt;br&gt;&lt;br&gt;That is, if any of the competitors don&#039;t get there first... At the moment, Second Life is by far the leader of the pack and it&#039;d take any other competitor years to catch up..</description>
		<content:encoded><![CDATA[<p>Hi Sardionerak ,</p>
<p>I think Second Life has loads of potential&#8230;</p>
<p>Sure, the current releases could do with shaping and improvement..</p>
<p>I think you most likely haven&#8217;t heard that the frontend is becoming open-source, and that within a year, the backend will also become open-source&#8230;</p>
<p>Also , there will be improved physics engines used in the future I&#8217;m told, with better programming structures, which will open SL up with loads more potential.</p>
<p>That is, if any of the competitors don&#8217;t get there first&#8230; At the moment, Second Life is by far the leader of the pack and it&#8217;d take any other competitor years to catch up..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Daniel</title>
		<link>http://www.metaversejournal.com/2007/03/19/four-corners-on-sl-its-good-bad-and-ugly/comment-page-1/#comment-1681</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Thu, 22 Mar 2007 04:43:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/03/19/four-corners-on-sl-its-good-bad-and-ugly/#comment-1681</guid>
		<description>Hi Sardionerak ,

I think Second Life has loads of potential...

Sure, the current releases could do with shaping and improvement..

I think you most likely haven&#039;t heard that the frontend is becoming open-source, and that within a year, the backend will also become open-source...

Also , there will be improved physics engines used in the future I&#039;m told, with better programming structures, which will open SL up with loads more potential.

That is, if any of the competitors don&#039;t get there first... At the moment, Second Life is by far the leader of the pack and it&#039;d take any other competitor years to catch up..</description>
		<content:encoded><![CDATA[<p>Hi Sardionerak ,</p>
<p>I think Second Life has loads of potential&#8230;</p>
<p>Sure, the current releases could do with shaping and improvement..</p>
<p>I think you most likely haven&#8217;t heard that the frontend is becoming open-source, and that within a year, the backend will also become open-source&#8230;</p>
<p>Also , there will be improved physics engines used in the future I&#8217;m told, with better programming structures, which will open SL up with loads more potential.</p>
<p>That is, if any of the competitors don&#8217;t get there first&#8230; At the moment, Second Life is by far the leader of the pack and it&#8217;d take any other competitor years to catch up..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: martin</title>
		<link>http://www.metaversejournal.com/2007/03/19/four-corners-on-sl-its-good-bad-and-ugly/comment-page-1/#comment-135225</link>
		<dc:creator>martin</dc:creator>
		<pubDate>Wed, 21 Mar 2007 00:06:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/03/19/four-corners-on-sl-its-good-bad-and-ugly/#comment-135225</guid>
		<description>funny..my wife as about to get up and not watch. But the first few mins had her planted. Shopping...magic words they be.&lt;br&gt;&lt;br&gt;Thought the program was well handled, well paced and gave enough info for a complete newbie to jump on and buy a penis...Not a lot of mention of other Australian activity which was a shame. Melb Banker boy grate&#039;d me in a big way!&lt;br&gt;&lt;br&gt;See you at the party&lt;br&gt;&lt;br&gt;Sabs Moo</description>
		<content:encoded><![CDATA[<p>funny..my wife as about to get up and not watch. But the first few mins had her planted. Shopping&#8230;magic words they be.</p>
<p>Thought the program was well handled, well paced and gave enough info for a complete newbie to jump on and buy a penis&#8230;Not a lot of mention of other Australian activity which was a shame. Melb Banker boy grate&#8217;d me in a big way!</p>
<p>See you at the party</p>
<p>Sabs Moo</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: martin</title>
		<link>http://www.metaversejournal.com/2007/03/19/four-corners-on-sl-its-good-bad-and-ugly/comment-page-1/#comment-1620</link>
		<dc:creator>martin</dc:creator>
		<pubDate>Tue, 20 Mar 2007 23:06:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/03/19/four-corners-on-sl-its-good-bad-and-ugly/#comment-1620</guid>
		<description>funny..my wife as about to get up and not watch. But the first few mins had her planted. Shopping...magic words they be.

Thought the program was well handled, well paced and gave enough info for a complete newbie to jump on and buy a penis...Not a lot of mention of other Australian activity which was a shame. Melb Banker boy grate&#039;d me in a big way!

See you at the party

Sabs Moo</description>
		<content:encoded><![CDATA[<p>funny..my wife as about to get up and not watch. But the first few mins had her planted. Shopping&#8230;magic words they be.</p>
<p>Thought the program was well handled, well paced and gave enough info for a complete newbie to jump on and buy a penis&#8230;Not a lot of mention of other Australian activity which was a shame. Melb Banker boy grate&#8217;d me in a big way!</p>
<p>See you at the party</p>
<p>Sabs Moo</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Earnest Candour</title>
		<link>http://www.metaversejournal.com/2007/03/19/four-corners-on-sl-its-good-bad-and-ugly/comment-page-1/#comment-135224</link>
		<dc:creator>Earnest Candour</dc:creator>
		<pubDate>Tue, 20 Mar 2007 11:44:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloz.info/2007/03/19/four-corners-on-sl-its-good-bad-and-ugly/#comment-135224</guid>
		<description>5 Comments, that&#039;s a new record. I had a sinking feeling in my stomach when the start of the story focused on the more sensationalist aspects, but I have to say towards the end there was a bit more balanced analysis.&lt;br&gt;&lt;br&gt;Favourite quote of the program, (when Ticky&#039;s walking on Orientation Island)&quot;this is a bit trickier than it might look&quot;&lt;br&gt;&lt;br&gt;I&#039;m just glad its getting more mainstream now.</description>
		<content:encoded><![CDATA[<p>5 Comments, that&#8217;s a new record. I had a sinking feeling in my stomach when the start of the story focused on the more sensationalist aspects, but I have to say towards the end there was a bit more balanced analysis.</p>
<p>Favourite quote of the program, (when Ticky&#8217;s walking on Orientation Island)&#8221;this is a bit trickier than it might look&#8221;</p>
<p>I&#8217;m just glad its getting more mainstream now.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
